Svetlovska wrote:Well, it's basically because I recognised the names of the designers here, knew their legacy creating all 3 games, love post-apocalyptic scenarios in games, and have waited 20 years for this.
Svetlovska wrote:Hi Krellen - thanks for your considered post. And I take your point in the last para - why am I here from the Fallout camp *at all*, trying to push another game into being a sequel for *my* favourite? Well, it's basically because I recognised the names of the designers here, knew their legacy creating all 3 games, love post-apocalyptic scenarios in games, and have waited 20 years for this. The team here seemed to be making encouraging noises about one ring to rule them all. Plus, right now no-one else with their chops is currently offering a Classic Fallout reboot...
I'm not averse to party members (particularly if they can come and go throughout the game, get 'radioed in' to meet at a particular location, etc - a 'Guild' thing? Maybe like a JA2 recruitment from a pool of characters who evolve with time and experience), so the two-location or different skill set puzzle angle can, I hope, be handled, and I'm fine with a 'hardcore' option where you have to be 4 times cleverer/nastier to cover for your own choice to have an absence of party members - I don't expect fundamental aspects of game play to be tweaked/weakened for my choice. So I do think it may be possible to square the circle purely in gameplay/plot terms. And I trust the designers to make a game I'll like, even if it isn't that impossibly perfect fit with my own wish list. I'm just keen that heavy design choices one way *or* the other are managed in a way at the outset that doesn't risk alienating half the backers/fans here. In fact, I'd be interested in a poll that quantified just how many people in the fanbase here see themselves as wasteland only/FO only/both played/one or other played/ or are open to either.
cdoublejj wrote:Perhaps in Wasteland 2 we can use birds as weapons.
EDIT: actually that might be funny 1 shot Easter egg that backers might have laugh at?
Kide wrote:like Arcanum 2 or alike,
krellen wrote:cdoublejj wrote:Perhaps in Wasteland 2 we can use birds as weapons.
EDIT: actually that might be funny 1 shot Easter egg that backers might have laugh at?
"You find the remains of the Ranger Prototype Avian Launching Cannon, little more than a broken stick, a snapped rubber band, and a few feathers. You remember hearing about this device: the ammunition wasn't very cooperative."
Kide wrote:Maybe there will be more old school games after this one, like Arcanum 2
Alright, so what's to keep the System Shock 3 drive from becoming a Bioshock 3 movement?Brother None wrote:That's not really the same thing, since Fallout and Wasteland are so strongly interrelated. If Arcanum had had a successful spiritual sequel, the debate would be different.
krellen wrote:Alright, so what's to keep the System Shock 3 drive from becoming a Bioshock 3 movement?Brother None wrote:That's not really the same thing, since Fallout and Wasteland are so strongly interrelated. If Arcanum had had a successful spiritual sequel, the debate would be different.
krellen wrote:Everyone seems to be assuming I've already lost the fight on the graphics - that they will be isometric 3D, much like Fallout. I posted the feedback I got from Brian Fargo (I assume it was Mr. Fargo) on the subject, though, so I'm not wholly convinced a more old-school top-down 2D sprite game isn't still on the table.
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