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Andrée Wallin Ranger Headshot Concept Art

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Re: Andrée Wallin Ranger Headshot Concept Art

Postby Boredom » July 30th, 2012, 9:38 pm

10/10.

Absolutely amazing concept art.
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Re: Andrée Wallin Ranger Headshot Concept Art

Postby Notgeekgirl » July 30th, 2012, 9:40 pm

I love it! Such genre of pics could be nice to choose from as char portrait.
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Re: Andrée Wallin Ranger Headshot Concept Art

Postby D Bishop » July 31st, 2012, 3:23 am

Wonderful, as always.

Wallin knows his stuff.
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Re: Andrée Wallin Ranger Headshot Concept Art

Postby Mad Max » July 31st, 2012, 5:21 am

CaptainPatch wrote:Automatic weapon aside, he looks a whole lot like some Confederate reenactors I've known. (Texas units, of course.)

Isn't this great? :D
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Re: Andrée Wallin Ranger Headshot Concept Art

Postby Grave » July 31st, 2012, 8:22 am

Wayyyyyyyyy too grimdark. It needs more contrasting, vibrant colors. :lol:
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Re: Andrée Wallin Ranger Headshot Concept Art

Postby TommyGun » July 31st, 2012, 9:43 am

Very impressive job imo. This artwork really pushes the game up! :D
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Re: Andrée Wallin Ranger Headshot Concept Art

Postby CaptainPatch » July 31st, 2012, 1:16 pm

Grave wrote:Wayyyyyyyyy too grimdark. It needs more contrasting, vibrant colors. :lol:

Let's see: 80 years of general deterioration. Desert environment all around. Irregular laundry service. Lack of access to soap. ("I take a bath at least twice a year, whether I need it or not!") I think all that accumulated dirt and grime just might make for dark imagery.

Hmm. Taking another look at the picture: Does it seem reminescent of the WTC falling down on itself when you look at the skyscraper in the left background? http://www.youtube.com/watch?v=kFOQ6lOdjHk
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Re: Andrée Wallin Ranger Headshot Concept Art

Postby Drool » July 31st, 2012, 7:10 pm

Grave wrote:Wayyyyyyyyy too grimdark. It needs more contrasting, vibrant colors. :lol:

I can still make out details. Desaturate it more. And why the hell is there something other than brown and gray in this image?
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Re: Andrée Wallin Ranger Headshot Concept Art

Postby Woolfe » July 31st, 2012, 9:19 pm

Drool wrote:
Grave wrote:Wayyyyyyyyy too grimdark. It needs more contrasting, vibrant colors. :lol:

I can still make out details. Desaturate it more. And why the hell is there something other than brown and gray in this image?


It does look like there is green growth on the side of those buildings, you can see it through the smoke and stuff.

Thats just crazy, its a WASTELAND guys....


:roll: ;) :lol:
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Re: Andrée Wallin Ranger Headshot Concept Art

Postby Gillsing » July 31st, 2012, 11:34 pm

Grave wrote:Wayyyyyyyyy too grimdark. It needs more contrasting, vibrant colors. :lol:

I concur, but I'll let it slide because it looks so good.
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Re: Andrée Wallin Ranger Headshot Concept Art

Postby CaptainPatch » August 1st, 2012, 12:13 am

Woolfe wrote:It does look like there is green growth on the side of those buildings, you can see it through the smoke and stuff.

80-100 years with no one trimming back the ivy. Shattered windows that allow dirt, sand, and wind-borne seeds to blow in and take root. Left unfettered by Man, plant life has a tendency to take root and flourish all over the place. (What was that show , something like "After Man", that looked at Chernobyl a couple decades later. Plants all over the place.)
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Re: Andrée Wallin Ranger Headshot Concept Art

Postby Woolfe » August 1st, 2012, 1:26 am

CaptainPatch wrote:
Woolfe wrote:It does look like there is green growth on the side of those buildings, you can see it through the smoke and stuff.

80-100 years with no one trimming back the ivy. Shattered windows that allow dirt, sand, and wind-borne seeds to blow in and take root. Left unfettered by Man, plant life has a tendency to take root and flourish all over the place. (What was that show , something like "After Man", that looked at Chernobyl a couple decades later. Plants all over the place.)


You DO realise I was joking don't you :o
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Re: Andrée Wallin Ranger Headshot Concept Art

Postby john irwin finster » August 1st, 2012, 10:42 am

Another amazing piece!

It seems a shame this is all only concept art, would it be possible to incorporate these into the game? Loading screens, character portraits, encounter screens, etc? The original Wasteland had a battle view where you got a portrait of your adversary, that might be cool to include again somehow, to get that old-school RPG flavor.
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Re: Andrée Wallin Ranger Headshot Concept Art

Postby CaptainPatch » August 1st, 2012, 12:38 pm

john irwin finster wrote: Loading screens, ....

I've been playing Civ V: Gods & Kings and I find that one of the things I really, really enjoy is that there is a substantial gallery of appropriately related artwork that appears when you Load the game. Must be a couple dozen screens at least. Given just how often a player is likely to be Loading a game (hundreds of times in my case), NOT seeing the same old screen every time I start up makes the process not just more tolerable, but also rather entertaining.
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Re: Andrée Wallin Ranger Headshot Concept Art

Postby Gilgameš » August 1st, 2012, 2:06 pm

Sets the mood.
Out of the ruins, out from the wreckage.
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Re: Andrée Wallin Ranger Headshot Concept Art

Postby Woolfe » August 1st, 2012, 5:13 pm

CaptainPatch wrote:
john irwin finster wrote: Loading screens, ....

I've been playing Civ V: Gods & Kings and I find that one of the things I really, really enjoy is that there is a substantial gallery of appropriately related artwork that appears when you Load the game. Must be a couple dozen screens at least. Given just how often a player is likely to be Loading a game (hundreds of times in my case), NOT seeing the same old screen every time I start up makes the process not just more tolerable, but also rather entertaining.


I haven't gotten G&K yet... I am hearing it does a lot to redeem Civ V tho.

Long load screens are painful BUT I have to agree having a variety of mood setting screens or even useful lore or information does make them easier to take.

Altho eventually you end up knowing them all anyway....
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Re: Andrée Wallin Ranger Headshot Concept Art

Postby CaptainPatch » August 1st, 2012, 7:42 pm

Woolfe wrote:I haven't gotten G&K yet... I am hearing it does a lot to redeem Civ V tho.

Yes and no. City States were increased from 28 to 41. Espionage was reworked and expanded, but imo, still totally worthless. The AI has some extremely irrational behaviors: one moment you've got six Friends, 2 Neutrals, and one Hostile. The Hostile Denounces you and suddenly you have EVERYONE Denouncing you. An AI nation that absolutely needs as many resources as possible to make its people Happy will refuse to trade its ONE resource to you unless you are willing to give in return FIVE resources PLUS several thousand gold, or NO DEAL. That's definitely "cutting off your nose to spite your face."

I did discover about 12-20 worthwhile mods that makes the game MUCH more interesting. The trick is finding out which work well together without causing crashes.
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Re: Andrée Wallin Ranger Headshot Concept Art

Postby Hiver » August 2nd, 2012, 2:44 pm

A question.



Ive sorta went and cooked me a little Wasteland 2 (sorta) illustration of my own, (still in progress).

Its a "remake" of a specific sort, of Andree Wallin, main wasteland logo art piece, the one with the skyscrapers.
My take on the same theme. Its painted so it looks like Andree painting. I used the original to get the colors and shadows in the same range, used it as a scaffold to get the proportions and view angle just right, and as a source of constant vegetation related frustrations.

Thing is, if i leave the silhouettes of rangers and that small part of the road around them, with just slight shading and other similar changes, but otherwise as it was originally, it fits like a glove into the very idea behind my illustration.

Not just visually, but it fits with the concept of the different area that ive painted, itself.
- the point is that it is visible and recognizable and intentionally there.
It fits the idea of this new place, to see that small piece of original, shaded and adapted but basically the same, in a new changed surroundings.

like its absorbed or overtaken and incorporated into something ... different. :D


Ill watermark the pic, "based on - or - with permission from Andree Wallin, Wasteland2, and / or - & InXile art", all over.
And the very name will say something like that, too.

still... - since im a week or two away from finishing it,... (hot damn, but making foliage that good and detailed is total pain in the ass man... and mine dont look half as good either! how does he do the damn things?!), ...- i have to ask for permission.
Would it be alright, InXile people?







cmaaaannnn....










it looks really cool, too.

/
i could send you a wip for approval, if you want?
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Re: Andrée Wallin Ranger Headshot Concept Art

Postby b0rsuk » August 6th, 2012, 10:45 am

You know, it would be really funny if ranger portaits in-game were actually thumbnails and you could click on them to see the full size portraits.
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Re: Andrée Wallin Ranger Headshot Concept Art

Postby cyberarmy » August 8th, 2012, 3:50 am

Heh i was expecting something bloody after reading "heashot" :D

Still helluva drawing, i always wanted to dral like this but im just untalented :(
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