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TΛPETRVE wrote:What's wrong with hand-drawn animated portraits? Hell, maybe even comic book style. That way, there's less need for perfect lip synching, and it allows for a range of both subtle and not-so-subtle facial expressions without diving straight into uncanny valley. Actually - a slight adventure comic book vibe in the veins of Xenozoic Tales (a.k.a. Cadillacs and Dinosaurs), that's exactly what I personally would like to see incorporated in one way or another.
TΛPETRVE wrote:What's wrong with hand-drawn animated portraits? Hell, maybe even comic book style. That way, there's less need for perfect lip synching, and it allows for a range of both subtle and not-so-subtle facial expressions without diving straight into uncanny valley. Actually - a slight adventure comic book vibe in the veins of Xenozoic Tales (a.k.a. Cadillacs and Dinosaurs), that's exactly what I personally would like to see incorporated in one way or another.
stonetoes wrote:I agree with the OP, even with AAA budgets facial animations and expressions are rarely convincing.
Hi, I am a dwarf and I don't care about realistic mouth movements. To me, Wasteland's giflike nature was one of its greatest charms. I will be sad if I see still images in Wasteland 2, but please do not try too hard to make the animations hyper-realistic. If the mouth opens and closes more or less at the same time the sounds are coming out (if there is even sound for most dialogue), that's plenty.
Hello, I am a talking tiger man and I just want to take a moment to agree with the dwarf above.
Zombra wrote:Hi, I am a dwarf and I don't care about realistic mouth movements. To me, Wasteland's giflike nature was one of its greatest charms. I will be sad if I see still images in Wasteland 2, but please do not try too hard to make the animations hyper-realistic. If the mouth opens and closes more or less at the same time the sounds are coming out (if there is even sound for most dialogue), that's plenty.
Hello, I am a talking tiger man and I just want to take a moment to agree with the dwarf above.
tuluse wrote:Since we know the game is going to be in Unity, I wonder if this changes anything.
AgentTate wrote:Hello, I am a skeleton and the worms on my face agree with this post.Zombra wrote:Hi, I am a dwarf and I don't care about realistic mouth movements. To me, Wasteland's giflike nature was one of its greatest charms. I will be sad if I see still images in Wasteland 2, but please do not try too hard to make the animations hyper-realistic. If the mouth opens and closes more or less at the same time the sounds are coming out (if there is even sound for most dialogue), that's plenty.
Hello, I am a talking tiger man and I just want to take a moment to agree with the dwarf above.
Drool wrote:AgentTate wrote:Hello, I am a skeleton and the worms on my face agree with this post.
Hello, I look like I'm made from ground beef and God only knows what I'm trying to say, but I agree as well.

Drool wrote:AgentTate wrote:Hello, I am a skeleton and the worms on my face agree with this post.Zombra wrote:Hi, I am a dwarf and I don't care about realistic mouth movements. To me, Wasteland's giflike nature was one of its greatest charms. I will be sad if I see still images in Wasteland 2, but please do not try too hard to make the animations hyper-realistic. If the mouth opens and closes more or less at the same time the sounds are coming out (if there is even sound for most dialogue), that's plenty.
Hello, I am a talking tiger man and I just want to take a moment to agree with the dwarf above.
Hello, I look like I'm made from ground beef and God only knows what I'm trying to say, but I agree as well.
Drool wrote:AgentTate wrote:Hello, I am a skeleton and the worms on my face agree with this post.Zombra wrote:Hi, I am a dwarf and I don't care about realistic mouth movements. To me, Wasteland's giflike nature was one of its greatest charms. I will be sad if I see still images in Wasteland 2, but please do not try too hard to make the animations hyper-realistic. If the mouth opens and closes more or less at the same time the sounds are coming out (if there is even sound for most dialogue), that's plenty.
Hello, I am a talking tiger man and I just want to take a moment to agree with the dwarf above.
Hello, I look like I'm made from ground beef and God only knows what I'm trying to say, but I agree as well.
Hi, I am a kangaroo drawn by KatieKat86 and I am just here to make Woolfe feel a little more at home maybe.
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