by ffordesoon » May 17th, 2012, 1:29 pm
I do agree with you in spirit, but your use of my thread as an example confuses me, because I honestly do not know who likes the item glow I'm talking about.
Not to turn this thread into that thread, but how does item glow improve the game? I mean, even leaving aside my OCD, I see no reason for it to flash every time I pick up a health potion. Who is that for? I'm perfectly fine with there being some sort of mark that points out new items when I open my inventory; I just don't want the game to yell at me about it until I check my inventory. That's really not a lot to ask, is it? For the game to not whisper "Stop what you're doing and check your inventory!" into my ear every two seconds until I check my inventory and find that I just got my five hundredth stimpak? Even if you're not afflicted with OCD, that's got to be tremendously irritating after a while, right?
Also, I suggested in my own original post that it be a toggle, since presumably there's someone who enjoys that feature. So I don't really see why I got singled out. I don't think it's particularly elitist to ask that something I've seen even so-called "n00bs" complain about be an optional feature, is it? That's a bit different to reading achievements on the in-game achievement screen and then asking that achievements be removed entirely from the game because that one dude can't control himself, isn't it? It is the same type of complaint, I'll give you that, but mine is a pretty reasonable one of that type, I think.
I mean, I would say that, obviously. But still.
And, for the record, I have absolutely no problem with quality-of-life improvements like a quest journal and a well-done quest marker system. I just think the glow is one of those features that the makers of new games include because it's theoretically more accessible, but all it really does is annoy people, and people like me in particular. I do like having new items highlighted for me on occasion, just so I can tell at a glance that it's different, but why can't it be, like, a checkmark next to the new item when I open the inventory or something? It's the fly-buzzing-in-my-ear way it's often done that drives me bananas, not the idea of highlighting new items.
Oh, and FYI? I do not care if a "CoD-loving n00b" is able to play the game, because I'm not a fucking seven-year-old with a "No Girls Allowed" sign on his treehouse. I'd love for as many people as possible to be able to play this game, as long as the game isn't compromised at all in the name of accessibility. An intuitive interface benefits everyone, no matter what some people here claim.
Sorry if I sound somewhat irritated, but the fact that you singled out my thread as one of your three examples really does bother me, because while it is the same type of request, I don't think it's nearly as unreasonable as the other two.
I can explain it to you, but I can't understand it for you.