Moderator: Rangers
Bryce777 wrote:Play Jagged Alliance 2 or the original, not that crap.
UniversalWolf wrote:JA2 1.13 is the only version worth discussing because it's the only version that has had a rabid fanbase modding it to awesomeness for the last 15 years. No offense (again).
ChampKind wrote:Some people on here are way to sentimental or elitist. So BIA is not JA2, it must garbage? There are many, many things about BIA that could be improved, yes, but to act like it is some monstrosity that shouldn't be even mentioned is asinine. I played JA2 quite a bit and still have the disc packed up somehwere. I really enjoyed it back in the day. I also enjoy BIA, and think it has some very admirable aspirations. I think the pausable real-time combat, aside from the horrible AI, is an excellent game mechanic (though it could use some tweaking.) If you are bashing BIA simply because it is not your precious JA2, get over yourself.
ChampKind wrote:Some people on here are way to sentimental or elitist. So BIA is not JA2, it must garbage? There are many, many things about BIA that could be improved, yes, but to act like it is some monstrosity that shouldn't be even mentioned is asinine. I played JA2 quite a bit and still have the disc packed up somehwere. I really enjoyed it back in the day. I also enjoy BIA, and think it has some very admirable aspirations. I think the pausable real-time combat, aside from the horrible AI, is an excellent game mechanic (though it could use some tweaking.) If you are bashing BIA simply because it is not your precious JA2, get over yourself.
Independent George wrote:ChampKind wrote:Some people on here are way to sentimental or elitist. So BIA is not JA2, it must garbage? There are many, many things about BIA that could be improved, yes, but to act like it is some monstrosity that shouldn't be even mentioned is asinine. I played JA2 quite a bit and still have the disc packed up somehwere. I really enjoyed it back in the day. I also enjoy BIA, and think it has some very admirable aspirations. I think the pausable real-time combat, aside from the horrible AI, is an excellent game mechanic (though it could use some tweaking.) If you are bashing BIA simply because it is not your precious JA2, get over yourself.
Except... the fact that every one of us backs v1.13 should be a clear indicator that we're not sentimentalists. We have a clear love for turn-based combat and micromanagement, which is present in the original, expanded greatly in v1.13, and lost in BIA. Those are two of the main elements we're advocating with regard to Wasteland 2, so the dismissal of BIA is precisely because those elements are not relevant to BIA. And since Wasteland 2 was explicitly pitched to us as a turn-based game, then BIA is clearly the less relevant comparison.
To take this one step further, the mere existence of the 1.13 patch is an argument in itself. This was a crowdsourced, user-generated mod created, tested, and updated by an army of volunteers working on their spare time. In many ways, the evolution of 1.13 can be viewed as the natural predecessor to the Wasteland 2 kickstarter campaign; fans wanted a game that didn't exist, so they took it on themselves to hack a game they loved. You fundamentally misunderstand our devotion to the game in exactly the same way publishers misunderstood the market for Wasteland 2.
It's not nostalgia; it's a niche market with a devoted, passionate fan base. We're all still playing JA2 today, despite its blocky graphics and outdated engine, because no publisher was willing to back a game in that genre in the last fifteen years. The reason we still have JA2 on our hard drives is not sentimentality; it's because nothing has come out in fifteen years that remotely resembles what we want, despite our desire to fork over our hard-earned dollars for it.
Does any of that description sound the least bit familiar to you?
Independent George wrote:ChampKind wrote:Some people on here are way to sentimental or elitist. So BIA is not JA2, it must garbage? There are many, many things about BIA that could be improved, yes, but to act like it is some monstrosity that shouldn't be even mentioned is asinine. I played JA2 quite a bit and still have the disc packed up somehwere. I really enjoyed it back in the day. I also enjoy BIA, and think it has some very admirable aspirations. I think the pausable real-time combat, aside from the horrible AI, is an excellent game mechanic (though it could use some tweaking.) If you are bashing BIA simply because it is not your precious JA2, get over yourself.
Except... the fact that every one of us backs v1.13 should be a clear indicator that we're not sentimentalists. We have a clear love for turn-based combat and micromanagement, which is present in the original, expanded greatly in v1.13, and lost in BIA. Those are two of the main elements we're advocating with regard to Wasteland 2, so the dismissal of BIA is precisely because those elements are not relevant to BIA. And since Wasteland 2 was explicitly pitched to us as a turn-based game, then BIA is clearly the less relevant comparison.
To take this one step further, the mere existence of the 1.13 patch is an argument in itself. This was a crowdsourced, user-generated mod created, tested, and updated by an army of volunteers working on their spare time. In many ways, the evolution of 1.13 can be viewed as the natural predecessor to the Wasteland 2 kickstarter campaign; fans wanted a game that didn't exist, so they took it on themselves to hack a game they loved. You fundamentally misunderstand our devotion to the game in exactly the same way publishers misunderstood the market for Wasteland 2.
It's not nostalgia; it's a niche market with a devoted, passionate fan base. We're all still playing JA2 today, despite its blocky graphics and outdated engine, because no publisher was willing to back a game in that genre in the last fifteen years. The reason we still have JA2 on our hard drives is not sentimentality; it's because nothing has come out in fifteen years that remotely resembles what we want, despite our desire to fork over our hard-earned dollars for it.
Does any of that description sound the least bit familiar to you?
Independent George wrote:ChampKind wrote:Some people on here are way to sentimental or elitist. So BIA is not JA2, it must garbage? There are many, many things about BIA that could be improved, yes, but to act like it is some monstrosity that shouldn't be even mentioned is asinine. I played JA2 quite a bit and still have the disc packed up somehwere. I really enjoyed it back in the day. I also enjoy BIA, and think it has some very admirable aspirations. I think the pausable real-time combat, aside from the horrible AI, is an excellent game mechanic (though it could use some tweaking.) If you are bashing BIA simply because it is not your precious JA2, get over yourself.
Except... the fact that every one of us backs v1.13 should be a clear indicator that we're not sentimentalists. We have a clear love for turn-based combat and micromanagement, which is present in the original, expanded greatly in v1.13, and lost in BIA. Those are two of the main elements we're advocating with regard to Wasteland 2, so the dismissal of BIA is precisely because those elements are not relevant to BIA. And since Wasteland 2 was explicitly pitched to us as a turn-based game, then BIA is clearly the less relevant comparison.
To take this one step further, the mere existence of the 1.13 patch is an argument in itself. This was a crowdsourced, user-generated mod created, tested, and updated by an army of volunteers working on their spare time. In many ways, the evolution of 1.13 can be viewed as the natural predecessor to the Wasteland 2 kickstarter campaign; fans wanted a game that didn't exist, so they took it on themselves to hack a game they loved. You fundamentally misunderstand our devotion to the game in exactly the same way publishers misunderstood the market for Wasteland 2.
It's not nostalgia; it's a niche market with a devoted, passionate fan base. We're all still playing JA2 today, despite its blocky graphics and outdated engine, because no publisher was willing to back a game in that genre in the last fifteen years. The reason we still have JA2 on our hard drives is not sentimentality; it's because nothing has come out in fifteen years that remotely resembles what we want, despite our desire to fork over our hard-earned dollars for it.
Does any of that description sound the least bit familiar to you?
Mandemon wrote:This place is sort of hardcore game hipster place, where anything that got sequel in past 20 years is horrible mainstream shit and those series were cool before they became popular.
Wanderer wrote:Mandemon wrote:This place is sort of hardcore game hipster place, where anything that got sequel in past 20 years is horrible mainstream shit and those series were cool before they became popular.
Not true. The Witcher and Dark Souls are, for example, great games.
It's just that most old-school fans generally don't like Bethesda's and EAware products.
Lucius wrote:I appreciate the support ChapKind, but it's pointless. One thing I learned from this thread is that it's asinine to argue with ignorant people. I made a thread bashing BIA and got flamed by people who hate BIA. It didn't make much sense at the time.
Now I understand the problem is these folks want glorified gun porn; a gun oiling simulator. Even moreso than Back in Action! I want a skill based RPG and many people apparently would rather have Wasteland 2 be a micromanagement fest. If I have to look up guns on the internet to find out if my SMG guy should use it or my assault rifle guy, then I am going to be pissed.
Seytan wrote:Lucius wrote:I appreciate the support ChapKind, but it's pointless. One thing I learned from this thread is that it's asinine to argue with ignorant people. I made a thread bashing BIA and got flamed by people who hate BIA. It didn't make much sense at the time.
Now I understand the problem is these folks want glorified gun porn; a gun oiling simulator. Even moreso than Back in Action! I want a skill based RPG and many people apparently would rather have Wasteland 2 be a micromanagement fest. If I have to look up guns on the internet to find out if my SMG guy should use it or my assault rifle guy, then I am going to be pissed.
Have you actually ever played JA2 with the 1.13 patch? It is one of the best turn based tactical games made period. It isnt about the guns, it isnt about playing a gun oiling sim...the game is simply outstanding. It also amusingly enough has more content, the game JA2...then many new games today.
I frankly suggest you actually play it before you make assumptions about the type of folks...we are.
A few hundred new guns, including the guns from Unfinished Business. I'll let you discover these on your own as you play, but there is quite a varietyAll weapon stats have been totally re-engineered from the ground up.
Lucius wrote:Everything here is based off reading http://ja2v113.pbworks.com/w/page/4218338/Features
Most of this stuff doesn't apply to this thread, although I'm sure they were huge improvements. Things like AI, character traits, keyboard shortcuts, resolution, etc. What does apply here is #9 on that list titled "Items and Attributes". Ok now defend "folding & retractable stocks" included in a video game as something other than gun porn. How about 10 new ammo types, most for most weapons. Really? 10 plus what was in the original game. If not this, then how aboutA few hundred new guns, including the guns from Unfinished Business. I'll let you discover these on your own as you play, but there is quite a varietyAll weapon stats have been totally re-engineered from the ground up.
A few hundred guns? Nah, not gun porn at all. Let me also point out this "Items & attributes" section doesn't include any attribute changes. Only items, no attributes. I want a skill based role playing game, an RPG like Wasteland was an RPG. Not an item based tactical shooter or whatever it was you called Jagged Alliance.
Wanderer wrote:Mandemon wrote:This place is sort of hardcore game hipster place, where anything that got sequel in past 20 years is horrible mainstream shit and those series were cool before they became popular.
Not true. The Witcher and Dark Souls are, for example, great games.
It's just that most old-school fans generally don't like Bethesda's and EAware products.
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