Sweet, I forgot Unity has physx which now has Apex destruction for free, which means we'll be getting impressive destructible environments. Check the videos out.http://developer.nvidia.com/apex-destruction
My hope is that it's integrated into the turn based combat of the game, as the destructible environments of Silent Storm really added another layer of strategy.
Also the dirt cheap commercial grade A.i and pathfinding middleware from xaitment is available too. http://sites.fastspring.com/xaitment/pr ... aitcontrol
They should put them in the asset store at that price point.
Don't know what modding opportunities the asset store may provide, but I hope they work with Unity to get something up, user made content and modding is the future after all, and Unity should get the earliest train. An up to date 'Wasteland 2 Modkit' being available at the asset store (source code too) would be cool. If Unity provides a Wasteland 2 section, associated user made tools can also be distributed also. (in the long term though to support multiple games being Unity mod friendly, the asset store browser will need a major upgrade.) That seems to be the plan, hope they aim high. "I think the Asset Store will facilitate ongoing collaboration with the community on modding tools that can be offered in the store for free." One complaints about the asset browser is that it doesn't remember where you were when you click on the back button. Slows down browsing the store alot and gets infuriating after a while.
Also in regards to other platforms like iOS, it sounds great. More sales and greater exposure to a wider assortment of game players. Saying that I have no doubt they'll be focused on the PC version right now and only after the game is released will be they porting to other platforms. Also would be cool if they integrate some form of save online transfer feature that syncs saves from to the pc and ios/android versions.
Another Unity suggestion is for them to implement a asset store wide robust security apparatus that allows asset users to trial a product.