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I can explain it to you, but I can't understand it for you.
Ronin73 wrote:Don't get me wrong spit balling ideas is good, but really only serves a purpose up to a point.

Zombra wrote:Thanks DarkTwinkie! The contact is appreciated. Looking forward to the vision document.
Also thanks to Brother None, you do good work here.
Also thanks to Grampybone himself for cunningly luring out a dev.
I guess I should also thank the Academy.
Who did I miss?
Gigabiggle wrote:really hurting to see this design document myself. I've made some compelling posts for certain features and I'm really hoping some of them make it into this game. Can't wait to start the focused discussions, all the conjecture discussions can cause headaches.

Gigabiggle wrote:really hurting to see this design document myself. I've made some compelling posts for certain features and I'm really hoping some of them make it into this game. Can't wait to start the focused discussions, all the conjecture discussions can cause headaches.
inXile Development Team wrote:To the community at large: What are your thoughts on (a list of topics with separate threads for each).
CaptainPatch wrote:What I would like to see from the devs is a post that says something likeinXile Development Team wrote:To the community at large: What are your thoughts on (a list of topics with separate threads for each).
That way some possibilities concerning "Should we put this in or leave it out?" could be ascertained _before_ things get hammered into place in the vision statement.
It's also a double edged sword that can make you too common, and can also get you asked questions (in public) that you are unprepared to answer, or that have an unpopular answer.Brother None wrote:Fact is: posting on forums can become very, very time-consuming. There's a reason they needed volunteers to do some of the forum policing and community management stuff (me and Ben are sort of officious community managers). That said, they're dedicated to it, but the time might not be right. They're reading most if not all of it, between them, but when crunch comes around, how much time should they spend with us?
Gizmo wrote:It's also a double edged sword that can make you too common, and can also get you asked questions (in public) that you are unprepared to answer, or that have an unpopular answer.Brother None wrote:Fact is: posting on forums can become very, very time-consuming. There's a reason they needed volunteers to do some of the forum policing and community management stuff (me and Ben are sort of officious community managers). That said, they're dedicated to it, but the time might not be right. They're reading most if not all of it, between them, but when crunch comes around, how much time should they spend with us?
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