ffordesoon wrote:Another thing I want: let me see enemies coming. Maybe my party could have a cone of vision, and the PC with the highest Perception stat could determine how close the enemies are before I spot them? I dunno. I just want some way to run away from enemies without engaging them in a fight.
Yep, your post reminded me of SoZ overworld style - see this thread.
Your party's skills decide whether you detect enemies or not and gives a rough assessment of enemy strength.
