Moderator: Rangers
DraygonZero wrote:Final Fantasy Tactics had an isometric view with a rotatable camera, 3D background, levels with several layers of vertical space and nice 2D sprites. It's also a 15 year old game. It helps a lot tactically to know what is behind objects. I dont know why they would resolve to making the camera stationary in this day and age. We're not in the 80s anymore it shouldnt be that hard to have a freer camera.
agvkrioni wrote:You want to know why Grand Theft Auto doesn't do Top-down anymore?
Because they don't have to.
Fuzi0n wrote: But what about rotation?
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