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Retro 50's style

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Retro 50's style

Postby Helblind » April 30th, 2012, 6:09 pm

Maybe obvious, but avoid the 50's styling of F3. Though stylistic, it always bothered me.

To me, Wasteland had more of an 80's (otherwise known as "the present" at the time ;) ) feel to it.

Judging by the Scorpitron 2.0, it doesn't look like this will be a problem. :)
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Re: Retro 50's style

Postby Oerwinde » May 1st, 2012, 2:05 am

The 50s style was one of the things unique to Fallout's setting. I think Wasteland was supposed to be more of a "this is how things went from right now" where Fallout was "this is how things went from back then"
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Re: Retro 50's style

Postby BluPhenix316 » May 2nd, 2012, 7:49 am

Yeah, exactly. Fallout 3 and New Vegas continued the Fallout storyline and the fallout storyline was a different time-line then what we are in now where things skewed during the 50s. Fallout was a spiritual successor to Wasteland not a direct successor.
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Re: Retro 50's style

Postby Vryheid » May 2nd, 2012, 8:30 am

Yeah, this has been pretty heavily discussed in other threads. The general consensus is that Wasteland had it's own retro 80s vibe and should be treated as such.
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Re: Retro 50's style

Postby cah » May 2nd, 2012, 6:02 pm

I don't think that even the original Fallouts utilized the 50s style. It's something that Bethesda got wrong.
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Re: Retro 50's style

Postby Drool » May 2nd, 2012, 9:38 pm

The giant tape-drive computers and 50's stylings all over the place disagree.
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Re: Retro 50's style

Postby cah » May 2nd, 2012, 9:54 pm

Drool wrote:The giant tape-drive computers and 50's stylings all over the place disagree.

Style and technology go in cycles. E.g. vinyl vs.CD.
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Re: Retro 50's style

Postby Infinitron » May 3rd, 2012, 1:33 am

cah wrote:I don't think that even the original Fallouts utilized the 50s style. It's something that Bethesda got wrong.


They did, but Bethesda definitely turned it up to 11 and made it a more important part of the setting than it was before.
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Re: Retro 50's style

Postby cah » May 3rd, 2012, 7:37 am

Infinitron wrote:They did
LImited to the intros that is. You could as much claim that Fallout was an FPS based on the vault leaving cutscene.
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Re: Retro 50's style

Postby tuluse » May 3rd, 2012, 9:11 am

cah wrote:I don't think that even the original Fallouts utilized the 50s style. It's something that Bethesda got wrong.

I think it was more like Fallout used a satiric look at how people saw the 50s (not how they actually were), while Bethesda dropped the satire and just made a mockery of the 50s.
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Re: Retro 50's style

Postby Infinitron » May 3rd, 2012, 2:42 pm

cah wrote:
Infinitron wrote:They did
LImited to the intros that is. You could as much claim that Fallout was an FPS based on the vault leaving cutscene.


Well, there were also all those Corvega cars all over the place.
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Re: Retro 50's style

Postby Gearhead » May 3rd, 2012, 4:16 pm

Post-Apocalyptic 80's retro.

Just saying it makes me all giddy!
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Re: Retro 50's style

Postby cah » May 3rd, 2012, 4:25 pm

Infinitron wrote:Well, there were also all those Corvega cars all over the place.
The new old style. Makes sense in the light of politics and economy there.
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Re: Retro 50's style

Postby Aldereth » May 5th, 2012, 10:50 am

Gearhead wrote:Post-Apocalyptic 80's retro.

Just saying it makes me all giddy!


I think Gearhead have a point here. The 50s is so far away for the core market that this may make sense : )
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Re: Retro 50's style

Postby Mandemon » May 5th, 2012, 12:13 pm

cah wrote:
Infinitron wrote:Well, there were also all those Corvega cars all over the place.
The new old style. Makes sense in the light of politics and economy there.


Holotapes, no computer chips(vacuum tubes are still used, Water Chip is misleading name), nuclear power everywhere, tape computers, robot design, do I need to continue? Fallout had 50's everywhere. Heck, it's perfectly stated that Fallout history diverges from ours in 50's, leading to cultural and technological stagnation, with technological base and culture remaining on 50's.
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Re: Retro 50's style

Postby cah » May 5th, 2012, 1:05 pm

Mandemon wrote:Holotapes, no computer chips(vacuum tubes are still used, Water Chip is misleading name), nuclear power everywhere, tape computers, robot design, do I need to continue? Fallout had 50's everywhere. Heck, it's perfectly stated that Fallout history diverges from ours in 50's, leading to cultural and technological stagnation, with technological base and culture remaining on 50's.

Holotape could be the next incarnation of storage technology;
Vacuum tubes are more likely to survive the EMP associated with nuclear explosion;
Who made you an authority to say that the Water Chip does not include any semiconductors?
That is actually fusion power;
What's wrong with robots?
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Re: Retro 50's style

Postby Mandemon » May 5th, 2012, 2:31 pm

Oh for...

http://fallout.wikia.com/wiki/Fallout_world

http://fallout.wikia.com/wiki/Water_chip

Check you info claiming otherwise.

Check holodisk/tape graphics:

http://fallout.wikia.com/wiki/Holodisk

It had TAPES in it. That is no way "advanced".
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Re: Retro 50's style

Postby cah » May 5th, 2012, 2:53 pm

Mandemon wrote:Oh for...

http://fallout.wikia.com/wiki/Fallout_world

http://fallout.wikia.com/wiki/Water_chip

Check you info claiming otherwise.
Wikipedia is not an authoritative source either especially when dealing with speculation.

Mandemon wrote:Check holodisk/tape graphics:

http://fallout.wikia.com/wiki/Holodisk

It had TAPES in it. That is no way "advanced".

When Fallout was released tapes were still widely used for storage purposes. And 4,000 gigabytes is not bad even by today's measure.
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Re: Retro 50's style

Postby Elandryl » May 5th, 2012, 3:03 pm

Come on, cah.

Fallout had 50's design, 50's music, 50's computers,50's black & white TV, 50's commercials.That's even the only reason this thread exists. 50's had this faith in nuclear power as an energy, and this fear about a nuclear power as a weapon. Something very clever to use in a game depicting a post-nuclear age.

Now, I must admit I don't really see the problem with that 50's style. It was actually a very clever graphic design. It immediatly gave the game a style. Instead of having a very clean and light science & fiction aesthetic that you'd already seen a thousand time, you were in a post-nuclear world that already felt old and full of history the first second you came into it. I'm pretty sure Fallout became a instant classic partly because of that fantastic graphic style.

So, no I don't see the problem with Wasteland 2 using that type of atmosphere, instead of wandering in the Star Trek/ Star Wars/ 2001 designs that are no longer alien to anyone.
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Re: Retro 50's style

Postby Mandemon » May 5th, 2012, 3:41 pm

cah wrote:
Mandemon wrote:Oh for...

http://fallout.wikia.com/wiki/Fallout_world

http://fallout.wikia.com/wiki/Water_chip

Check you info claiming otherwise.
Wikipedia is not an authoritative source either especially when dealing with speculation.


It's Fallout wiki, not Wikipedia.

Mandemon wrote:Check holodisk/tape graphics:

http://fallout.wikia.com/wiki/Holodisk

It had TAPES in it. That is no way "advanced".

When Fallout was released tapes were still widely used for storage purposes. And 4,000 gigabytes is not bad even by today's measure.[/quote]

In 1997? By that time floppies were more common and they used disk system. CD-ROMs were becoming a standard, infact Fallout was distributed as a CD-ROM.
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