paultakeda wrote:Badunius wrote:so what? broken stuff and file corruptions have nothing with game/save mechanics.
I guess this sort of thing has never happened to you in any game.
yep. once. in Max Payne, afair, saved a second before getting a headshot =) so, yes, something like this can happen... once... in fifteen years.
paultakeda wrote:Badunius wrote:I don't like to use save/load as most ultimate weapon in any game, it's just boring.
A badly designed game will remain boring. You could run through all of Bioshock Vita-Chamber scumming, and that's an auto-save slot. Unlimited, auto, doesn't matter, bad design means bad design.
sure. bad design is bad design, still it have nothing with save mechanics.
still, as I have mentioned before, autosave+named save in specific area (ranger center) will be enough.