alexlaird87 wrote:Phaederuss wrote:/facepalm of the day
Not at all, compare;
Coins or bottle caps which have absolutely no use what-so-ever therefore have no intrinsic value
Shell casings which will be in demand for people to reload therefore do have intrinsic value
As much as I'm in favor of coins or bottle caps. I have to agree with this guy.
Still voting for not using bullets. I didn't like Metro 2033's system. Since reloaded bullets don't do less damage than manufactured ones. What kinda bull-crap is that? My friends reload bullets and the only problem they get is the gun will jam if they didn't put enough powder in.
I think the best kind of post-apocalyptic trade system would be, well, trading. But I think it should be based off of how valuable that item is to each person. Which would get rather tedious to code and design. So, coins, caps, something like those two, or a barter system. That's what I want.
TheEmissary wrote:Archangel wrote:EDIT: Plus for currency, you want some common, but not too common. Bottle caps fit that bill perfectly.
How about empty shell casings; at least they are intrinsically valuable...
Empties would be fine.