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Gumpo wrote:I'll also note, that im perfectly okay with non-professional voice actors for NPCs without much dialogue - let the developers, their friends and family, or heck as i've seen it mentioned, even kickstarter backers
laszlolaszlo wrote:I strongly disagree. Horrible performed voice acting is just awful, and always ruins the experience.
rossrjensen wrote:Voice acting is great, if the budget can afford it! Wasteland 2 would be better off spending those resources elsewhere. .
Shaggy wrote:Why do they have to buy actors?? pull some bums off the street to read some f'ing lines, it'd certainly sound better than bethsofts 12 voice actors!! Shit send a guy with some scripts and a boom mic to PAX and some of the other game shows, i'd wait in line for a hour to give my best at a random line pulled out of a hat like "hi stranger wecome to towneville"
Gumpo wrote:Shaggy wrote:Why do they have to buy actors?? pull some bums off the street to read some f'ing lines, it'd certainly sound better than bethsofts 12 voice actors!! Shit send a guy with some scripts and a boom mic to PAX and some of the other game shows, i'd wait in line for a hour to give my best at a random line pulled out of a hat like "hi stranger wecome to towneville"
Agreed. I'd rather have a hundred unique voices instead of the same dozen voice actors, even if some of the voice actors are sub-par.
Gumpo wrote:even if some of the voice actors are sub-par.
Shaggy wrote:Now like i said rent a small sound studio for pax, e3, and some of the other shows, set up a line into there and we can have a bunch of unskilled people tell the tale of why they stopped being adventurers instead of one guy telling how he "took an arrow to the knee" over and over again
Drool wrote:Gumpo wrote:even if some of the voice actors are sub-par.
Mmm... shades of House of the Dead 2.
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