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explodingpens wrote:Had trouble deciding how to vote, because the option for expanded character dialogue includes expanded character voice acting. While I'd like the former, I'm not keen on heavy investment in the latter.
Bln wrote:About the iPhone and Android game, I might be a little paranoiac, but I don't really like those platforms. And in addition, I don't think they are good platforms for video games either. More than that, too me, it would be satirical to make a version of a great game on these platforms.
And for the rest, I voted on it (enhanced and extended audio and graphics, additional artworks, ...)
dmazz wrote:Advanced A.i is kind of a vague term for a turn based combat game. Do you have any examples of advanced A.i for a turn based combat game?
Yutty wrote:dmazz wrote:Advanced A.i is kind of a vague term for a turn based combat game. Do you have any examples of advanced A.i for a turn based combat game?
More random acts performed by Friendly AI. Brian has said some of your recruited companions might act differently & unexpected and Advanced AI could mean more of this. Could apply more of this to enemies too maybe? Or improved pathing & decision making for enemies. They could do different things in certain situations depending on your health, their health, how many ppl are close to them, flanking? baiting & setting up traps against you? ambushes? Fleeing, suicidal bombings?
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