krellen wrote:Actually, Captain Patch, all it assumes is that there is one single trading partner that is important enough to all the surrounding communities that its currency would be accepted by all those surrounding, because they accept it - the Water Merchants/Hub in Fallout, for instance. It doesn't matter whether Junktown, the Boneyard, Adytum, or the Brotherhood really consider bottlecaps a worthwhile currency; because the Hub considers it such, and all of those communities must trade with the Hub, it has become the de facto currency of the region.
There is a fly in that ointment. I grant you that having a central hub whose currency is accepted by all. The problem is that the ONLY way that currency enters the surrounding communities is when the central hub makes _purchases_ (and ONLY purchases) from the surrounding communities. That limits how much currency that becomes available to each of those peripheral Economies. Unless the central hub is making HUMONGOUS purchases from _each_ surrounding community, there will NOT be enough of the central hub's currency to facilitate any of those peripheral communities. Furthermore, any purchase from
the central hub would continuously reduce a peripheral community's stock of the central currency. (I assume that Ranger Center will be buying some
things from its neighbors. The central hub can NOT simply dump a load of currency into each surrounding community and not get value in return. Nor can it make purchases using ten times the script for any single purchase, just to beef up the amount of available currency. Either approach makes a loaf of bread cost a bushel basket of scrip and defeats the purpose of fiat currency.
Initially one MUST assume that each peripheral community had its own commerce mechanism, either barter or local currency. Each community "is its own master". Adopting somebody else's currency cedes a noticeable degree of independence and accept the currency to have a certain amount of subservience to that currency issuer. Just how jealously do those communities value their independence.
Other than the fact that Ranger Center is "out there somewhere", at the beginning of WL Ranger Center is NOT perceived as a Major Power in the Wasteland. That would require things like "embassies" in each community. At the moment, small parties of Desert Rangers "pass through town" occasionally. They are NOT considered as "powerful" by anyone. Why would an independent community yield _any_ degree of their independence by adopting someone else's currency to be their own primary currency? Especially if the local perceptions, Ranger Center is just as vulnerable to catastrophe as any other permanent community?
All things considered, the greatest probability is that each community would have its own Economy, using either barter or local currency for Commerce. More they likely, all of them would accept Ranger scrip as legal tender, but there certainly would not be enough of it in circulation in their own Economy to make it THE dominant currency. Until such time as a community has been absorbed into the Desert Ranger "empire" that is.
krellen wrote:(Incidentally, it doesn't have to be that community's currency; the reason the US dollar became the de facto world currency isn't because the US was an important trading partner to everyone, but because OPEC decided at one point to only accept purchases in US dollars. They've been waffling on that lately and I don't know if it's still the case, but it is the historical basis of the dollar's recent primacy.)
Purchases and sales do NOT require that they be made in US Dollars. Rather, the "measuring stick" for determining the value of purchases and sales is in -- for the moment -- USD. What has been a VERY serious discussion in OPEC for awhile now is to use the Euro as that "measuring stick".