krellen wrote:I want a sequel to Wasteland. Not a spinoff. Not a reimagining. Not a relaunch. A sequel. A real sequel, like sequels used to be. I want Wasteland 2 to be as close to Wasteland as Fallout 2 was to Fallout. As close as Starflight 2 was to Starflight. As close as Empire Strikes Back was to Star Wars, and as close as Back to the Future 2 was to Back to the Future, as close as Karate Kid 2 was to Karate Kid. Before Fallout 3, before Mass Effect 2, before Dragon Age 2, there was a time when you could actually see the connection between a sequel and its predecessor. It was still your old friend from before - he just got a hair cut and some new clothes. Maybe he got some glasses and could see better. But underneath, he was still the same.
That's what I want in Wasteland 2 - my old buddy Wasteland, in a new suit. I miss that guy.
I'm with you, krellen.
Unfortunately it's pretty clear that's not exactly what we are going to see.
I am sure Wasteland 2 will be a worthy sequel to Wasteland. But it seems like it will be more like Fallout than Wasteland.
It seems like Wasteland 2 may not keep some of the more bookish aspects of Wasteland that make it endearing to me.
Things like phase-based simultaneous turns with a keyboard-commands screen, and text-based encounters are things that I have come to equate with Wasteland. What will they be replaced with - one command, one turn sequential turns with mouse-heavy input? BORRRING!
I believe that turning Wasteland into a Fallout type of game may be neglecting some of its more strategic aspects. I could be wrong, but we shall see.
I want to see an implementation of the Wasteland universe that preserves its unique and quirky (and supposed outdated) qualities.
But ultimately, my dream for the Wasteland/MSPE universe stretches beyond the scope of Wasteland 2. I would be happy with a Wasteland operating system!
Some of my personal thoughts of what might make a better RPG probably do not belong in Wasteland 2 and that's fine.
So, I will be happy with the new reimagining that will take place, whatever is lost in the process, because I am confident the creators of the original will give us a new original work of art that is equally worthy of praise, however different it is from the original.
But if some of the things I love about Wasteland are abandoned in Wasteland 2, that does not necessarily mean they are dead forever. There isn't a copyright on any of the features I listed above. If we (the fans) feel Wasteland 2 does not do Wasteland justice (though it be a perfectly good, even a great game in its own right), we are free to resurrect our own version of the Wasteland universe with those qualities of the original that we love. If we can't use the word 'Wasteland' to describe it, then we will use some other word.
My own personal dream is to create a new computer/pen and paper hybrid, a cPnP RPG that plants its roots more firmly in tabletop PnP games, with modern technology. If there are enough of us who care, we could use a forum like this one to build it and polish it before
we open a Kickstarter to finance it.
Are there enough of us here to make doing something like that worthwhile?