Inca wrote:... I started to see a trend where a few forum members imply that due to their experience with Pen and Paper RPGs and their countless hours with WL1, they know better how the WL2 has to work.
Honest question: I do not have countless hours in either PNP or Wasteland... but for those who do ~especially with Wasteland... Why wouldn't they know better how WL2 should work? Seriously. What's your reasoning about that?
They do not want to bother with combat beyond a simple dice roll at the encounter. They do not want to deal with water and food shortage, they do not want to care about the weight of items, they do not need tactics, animations, graphics, character creation etc. because 30 years ago all of this did not exist.
All 'what' did not exist? Food Rations? Lots of RPGs (PnP and cRPGs) had starvation and inventory weight ~hell, in Pool of Radiance, you can lose up to 7 squares off your movement in combat for carrying too much money!
Now a game like that would be rather disappointing experience for me
The game is for Brian, and the fans of Wasteland; anyone else is welcome.
I want a tactical combat.
I want to deal with water and food shortages.
I want to deal with diseases.
I want to deal with inventory weight.
I want mounts and vehicles
I want to create my characters and not just "roll" them
In short I do not see why difficulties of survival have to be eliminated from the ravaged world. Why simple common sense realities are an impediment to the story or Game play-they are the game play and the story.
I have never understood the bias prejudice against dice rolls, or a weighted dice based skill or combat system. The rest of what you mention is wonderful to find in a game ~but... only Brian Fargo should decide whether any of that is appropriate to this specific franchise ~specifically. Just because it's great in
a game, does not mean it's great (or appropriate) in
every game. *(Something we see all too commonly done with First Person Perspective.)
There is no power armor or laser canon-the world is devastated-who has the resources to develop this technology, and why would you, when there are so many other technological challenges around?
You find it in a post war location (that hasn't been found or successfully robbed yet); or you get if from somebody who looted it. You might also find a power armor tech who worked on the suits those many years ago; might have been them that looted them ~they knew they were there.

* If you ever played Fallout, you recall that the Brotherhood had [salvaged pre-war] power armor ~but that they could not design new ones, just repair those that they had parts for.