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David Ngo wrote: There are two kinds of people: sheep and sharks. Sharks are winners, and they don't look back because they have no necks. Necks are for sheep.
Drool wrote:183 levels sounds about right...
infestor wrote:how would that work if enemies' level do not upscale? you could probably take out the end boss with one punch if you are lvl 183
infestor wrote:how would that work if enemies' level do not upscale? you could probably take out the end boss with one punch if you are lvl 183
Balls Out 3 wrote:And yes, the idea to give players more EXP for playing on harder difficulties defeats the purpose. Don't do that, either.
Lanatir wrote:I remember quite vividly that in Bards Tale 3 my characters were level 89 when i completed the game. It is not unlikely for a game out of that 'classic bunch' old school games to have very very high levels, and they were still fun.
And here is a link for you where you can see how many levels you could actually acquire in the original game. (if you reset the disks over and over again and grinded like there is no tomorrow)
CaptainPatch wrote:No level cap is a fine idea, BUT.... In WL, each level comes with a military title boost. So somewhere around level 30 or so you would be a 5-star General. What would you be 20 levels later? A 25-star General?
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