paultakeda wrote:
You want to play up to four distinct solo PC quests before you can even get started with a ranger squad?
What? No. That would be ridiculous. Just a brief opening as the squad you've created based on whether or not that squad is raider, slaver, ranger, settler, whatever.
EDIT: I think I've been unclear on what I mean. I didn't mean an enclosed questline that is separated from the rest of the world. I simply meant a different starting location. Take the geography of Fallout 1 for example, as a vault dweller you begin in the cave outside the vault. If it were a raider you could start in the raider camp, if it were a settler you could start in shady sands. All of those are close together, provide a good starting platform and with a different opening scene for each one could easily provide different ways for a player to start as whatever kind of character they prefer.
Also worth noting that in Fallout you start as a Vault Dweller, whereas Fallout 2, a tribal. But it really makes no difference to the kind of game or settings contained. So I don't see how something similar here would do anything but add a bit of diversity to the games opening few minutes, essentially just expanding character creation into the first few minutes of the game to really ground a player in his chosen background.
paultakeda wrote:I disagree. I can go with a background pick list during character creation, but I don't want to play an origin quest. Not for this game. For DA:O, sure. That's the design of the game and the main story started the instant you created your main character.
Or a background selection, that would be fine also. I was just offering suggestion for a way to get groups to start from different backgrounds that didn't require being a ranger and starting at Ranger HQ, because a few people seemed to like that idea.
paultakeda wrote:
I bring up DA2 as an example of a major change in format for a supposed sequel to DA:O. Some would say F3 did much the same "disservice" to F1/2.
Change of format does not necessarily equal disservice. So that's a little bit out of whack.
paultakeda wrote:Wasteland is about the rangers. The origins of these rangers can be incorporated in many ways during character creation but the game itself is about rangers.
The first game is about the Rangers journey through the wasteland. I'd say the world itself plays the bigger role.
paultakeda wrote:As I've mentioned in the thread on character creation, it's a nice idea to select background that can be incorporated into the game. But again, I do not want to play an origin quest, let alone multiple origin quests, before I then have a ranger squad for the main game.
A background will perform the same function if you don't want to play a quest. I'm not really hung-up on the origin quests, just making suggestions for opening the game from the perspective some people put forward of Ranger HQ/being a Ranger not being the only starting point.
I have to say I quite like the idea myself but even if they all became Rangers at some point and ended up where they are when you begin the game a background selection ala Arcanum would be really nice whether it involves a quest for the team you make or not.