I want a big quest journal, possibly one with rumours too. To find hidden quests that are only hinted by a drunk NPC or a page from a burned book (or maybe never be able to find them). To burn my brains trying to find a lost caravan last seen at the south of a huge black rock by a traveller (and maybe find out he was lying). To be outwitted by a man/group/faction/conspiracy that will laugh at me and show how pointless my "heroic deeds" were, like the famous "Gnome Conspiray" in Arcanum.
That's what a true RPG really needs, memmorable quests and a sense of exploration and discovery! Show the player that he is in a harsh world and will be fooled and abused if acts like a naive hero. Sometimes just say "NO" and make fun/be cruel to the player! I think every person who's behing this project is tired of hand-holding games for spoiled kids where you always win, save the day, became Archmage and get the loot. So please, challenge us!