Moderator: Rangers
ButchinMelancholy wrote:I hope they're not wasting their time reading and worrying about what's happening in this topic at least...
Dark Like Snipes wrote:kopi wrote:Dark Like Snipes wrote:It was an interesting concept in the Souls series, but it barely makes sense in those games and would make absolutely none in Wasteland 2, ...
I agree. But what I'm asking myself is, why does brian want this?
If it's so controversial among backers and kickstarter was doing just fine without it, why not just putting it aside?
My guess is because it is actually a pretty neat idea, especially for a console game, but I would consider it not a very practical one for a PC game. Especially if all it's going to be is a message and item delivery service. The Souls games had player invasions and ally summoning to go along with the message stuff, which wouldn't really fit in the offline world of Wasteland. Getting all the network and connection infrastructure in place to make it all function would take a lot of time and resources for ultimately little benefit. I can see the appeal in it, it is a cool idea that has only been done in a couple games, but I really think it's a bad fit for this one, and if this thread is any indication Brian will drop it.
The_A_Drain wrote:I think the language barrier issue
God is Dog backwards wrote:Brother None, do you know if inXile planning on clarifying this BEFORE kickstarter ends?
Brother None wrote:God is Dog backwards wrote:Brother None, do you know if inXile planning on clarifying this BEFORE kickstarter ends?
Clarifying what? The social thing? As far as I know, yes. Can't check now, it's the weekend.
Manbearpig wrote:Reading all these posts is like watching Animal Farm play out before me. We free ourselves from publishers only to find the fan base is just as bad. Some are more equal than others I suppose. If you guys can't have faith in Brian Fargo than what does that say about us as a fan base? We really are awful collectively. We deserve whatever game we get with this kind of attitude. You guys missed the entire point of kickstarter we don't need to be our own EA.
flang wrote:I think Fargo and InXile will be fine. The don't even need to read a single post or comment in these forums if they don't feel like it.
Brother None wrote:All the people who posted in this thread to be dismissive of "negative attitudes" would do well to remember this. This isn't BioWare and their dismissive attitude towards their own fans. InXile wants feedback, and that includes negative feedback. I know not all of you were around in the Black Isle Studios days, but that's just how it functions.
Brother None wrote:flang wrote:I think Fargo and InXile will be fine. The don't even need to read a single post or comment in these forums if they don't feel like it.
But they are reading, and will keep reading. Because they want to. This has been stated time and time again. They want feedback. They need feedback. That includes a wave of outrage at social features. Insulting language aside, this is the kind of feedback they want on peripheral features that are being discussed (as opposed to core features).
All the people who posted in this thread to be dismissive of "negative attitudes" would do well to remember this. This isn't BioWare and their dismissive attitude towards their own fans. InXile wants feedback, and that includes negative feedback. I know not all of you were around in the Black Isle Studios days, but that's just how it functions.
The_A_Drain wrote:I'm trying to convey to a group of highly emotional individuals that in their minds, things will only get worse and that if they want to take back their money, do so now.
Brother None wrote:flang wrote:I think Fargo and InXile will be fine. The don't even need to read a single post or comment in these forums if they don't feel like it.
But they won't. Because they don't want to. This has been stated time and time again. They want feedback. They need feedback. That includes a wave of outrage at social features. Insulting language aside, this is the kind of feedback they want on peripheral features that are being discussed (as opposed to core features).
All the people who posted in this thread to be dismissive of negative people would do well to remember this. This isn't BioWare and their dismissive attitude towards their own fans. InXile wants feedback, and that includes negative feedback. I know not all of you were around in the Black Isle Studios days, but that's just how it functions.
kopi wrote:Well, the fact that this game is funded by kickstarter means that he is dependent on backers money. Is he? Except that now with the success of kickstarter, he could pull in big money investors who demand this feature for one reason or another.
flang wrote:I know it won't destroy the game; I just would rather not even take a step down that road unless it's really critical.
Brother None wrote:I'm not going to force you by locking the thread, for now, though I might if this keeps up.
Dark Like Snipes wrote:Him and his team are going to be relying solely on kickstarter funds, yes. Could investors swoop in and offer him a huge investment, unlikely as it is? Maybe, I'm not too sure what the legal ramifications are between kickstarter projects and other investment firms
flang wrote:Dark Like Snipes wrote:Him and his team are going to be relying solely on kickstarter funds, yes. Could investors swoop in and offer him a huge investment, unlikely as it is? Maybe, I'm not too sure what the legal ramifications are between kickstarter projects and other investment firms
I've been curious as to that aspect of Kickstarter as well. Not really in relation to Wasteland 2 (as you've said, I can't imagine why InXile would bother with it since the KS funds will be enough to make the game already), but more specifically with something like The Banner Saga (http://www.kickstarter.com/projects/stoic/the-banner-saga). Those guys only asked for $100,000 total to make their own tactical-RPG complete with hand-drawn 2D animation. I'm not familiar with how much games like that cost, but I've got to believe it's going to be many times more than a measly hundred grand. I hope they're not putting themselves at risk of collecting the money from backers, but then end up not having enough to actually finish the game.
Dark Like Snipes wrote:kopi wrote:Well, the fact that this game is funded by kickstarter means that he is dependent on backers money. Is he? Except that now with the success of kickstarter, he could pull in big money investors who demand this feature for one reason or another.
Him and his team are going to be relying solely on kickstarter funds, yes. Could investors swoop in and offer him a huge investment, unlikely as it is? Maybe, I'm not too sure what the legal ramifications are between kickstarter projects and other investment firms, but it would be a huge dick move on Fargo's part if he accepted, which makes it pretty damned unlikely even if kickstarter contracts don't forbid it. Going with a publisher would violate the spirit of the old style RPG, since they would want to make numerous changes and modern "updates" in an attempt to make the game profitable, and is not what Fargo is envisioning. Watch the video they made for the initial kickstarter post for Wasteland 2 to get a better idea of why he doesn't want to work with a big brand publisher for this game.
Users browsing this forum: No registered users and 5 guests