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I was considering donating, but ...

This is specific feedback and info for the websites, Kickstarter and resources for the Wasteland 2 project. This is NOT for general game feedback. Please use this for tech support and questions about payment, pledges, reward tiers, distribution methods and other company questions.

I was considering donating, but ...

Postby kopi » March 21st, 2012, 7:34 am

But then I saw the update nr. 4 where you mentioned a tablet version. Isn't it clear by now that you get the funding from PC/Mac/Linux users? Making a tablet version is just a big nono, a slippery slope and greed on your part - and to even metion the word "console" in kickstarter is probably detrimental to your cause.

So no money from me until you clearly state on the frontpage that there will be no tablet or console version.
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Re: I was considering donating, but ...

Postby Brother None » March 21st, 2012, 7:41 am

Console was mentioned only to state there is no way this will be feasible.

Tablet is something they're looking at. The reason they're not really jumping in on it is because InXile does not want to adapt the Windows/Mac/Linux design to Tablets. The core design will be for personal computers. Tablet, at best, would be a port. Is that really so horrifying that it stops you from donating?
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Re: I was considering donating, but ...

Postby kad136 » March 21st, 2012, 7:43 am

What?

He said he's unlikely to support consoles at all and that while tablets are a possibility they would need to do more research to determine if it's feasible. Plus...

It is imperative that we deliver the core PC experience that the fans are expecting here and I want to avoid any elements that could distract us.
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Re: I was considering donating, but ...

Postby Ekaros » March 21st, 2012, 7:51 am

We will consider a tablet version due to the similarity of the screen and interface but even on that we need to do a bit more research.


This also got me worried. There isn't much similar with screen and interface. Other one in keyboard+mouse and other touch, also space might be huge issue, after all most tablet have quite limited space for files...
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Re: I was considering donating, but ...

Postby krellen » March 21st, 2012, 8:31 am

Wasteland 2 is not going to be a huge giant game, with massive disk requirements for graphical assets - Fallout is smaller than 1G and no tablet has less storage than that.

Tablet PCs are functionally identical to non-tablet PCs; they have the same ranges of processor and graphical abilities - most sacrifice a tiny bit of this for their touch-screen capabilities, but Wasteland 2 was never going to push those technical boundaries to begin with. Screen resolutions exist in sizes comparable to desktop monitors; most modern games are still capable of running 800x600, which would be fine for a tablet.

There is a minor concern with driver compatibility and maybe a few minor interface issues, which would add to cost. I'm sure Mr. Fargo and inXile are keeping those costs in mind when speaking about portability, and those costs are probably why they are not willing to commit to any other platform ports at this point.

I'm... really not sure what the concern here is. There is very little functional difference between mouse controls and touch-screen controls. If you can play with a mouse, you can play with a touch screen.
in my opinion
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Re: I was considering donating, but ...

Postby infestor » March 21st, 2012, 8:39 am

kopi wrote:But then I saw the update nr. 4 where you mentioned a tablet version. Isn't it clear by now that you get the funding from PC/Mac/Linux users? Making a tablet version is just a big nono, a slippery slope and greed on your part - and to even metion the word "console" in kickstarter is probably detrimental to your cause.

So no money from me until you clearly state on the frontpage that there will be no tablet or console version.


fargo stated several times that the development is gonna focus on PC. ports to tablets, consoles and toasters may come once the game is released.
Last edited by infestor on March 21st, 2012, 10:32 am, edited 1 time in total.
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Re: I was considering donating, but ...

Postby KrystianGalaj » March 21st, 2012, 10:26 am

If there's a Mac version, making a port to iOS version really isn't something that would cost much money and take much time. So no harm, and likely increased profit, what's not to like?
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Re: I was considering donating, but ...

Postby Svetlovska » March 21st, 2012, 10:47 am

Personally, I would buy a port to Android over again... As long as the PC version took primacy, as Mr Fargo has clearly stated it will. Plus, the PC/Mac/Linux versions are all preaching to the converted - a post launch tablet port would reach out to a whole new constituency, and might further the bigger aim of getting this *style* of game (no matter what kit it runs on) back in front of a whole new audience who will only have ever otherwise seen/known Fallout 3.
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Re: I was considering donating, but ...

Postby ButchinMelancholy » March 21st, 2012, 11:21 am

kopi wrote:So no money from me until you clearly state on the frontpage that there will be no tablet or console version.

Come on, don't be silly...
You're not helping anything here, so if you decide to do so don't come here and pray any b*llshit please...
What will change the world in the first place is not what we will do, but what we will refuse to do yet...
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Re: I was considering donating, but ...

Postby Ichkannnichtmehr » March 21st, 2012, 12:23 pm

kopi wrote:So no money from me until you clearly state on the frontpage that there will be no tablet or console version.


And that is the great thing about this Kickstarter-project.

If you don't like this one, there are several other projects you can support.

Or you don't support any project at all if none of them appeal to you.
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Re: I was considering donating, but ...

Postby psychoo » March 21st, 2012, 12:25 pm

the problem is not when devs dev for more platforms. the only problem is that they usually do for ones favor. if that is not happening, all treated equally, and developed to use it`s max potential, no problems at all.

btw as far as i understood, tablet developement is not planned from kickstarter money, but funds raised from actual sales.

so it`s not about hatred for a specific platform. except bloody mac users ofc. :D
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Re: I was considering donating, but ...

Postby Roger Wilco » March 21st, 2012, 12:46 pm

kopi wrote:So no money from me until you clearly state on the frontpage that there will be no tablet or console version.


Seems like a pretty ridiculous assertion to me, but considering the project is already reached the required funding level, your lack of donating doesn't appear to be hampering things and you are still perfectly free to purchase it after release.

I'm not at all sure what the point is of stating you won't be donating, though.
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Re: I was considering donating, but ...

Postby infestor » March 21st, 2012, 2:27 pm

kopi wrote:So no money from me until you clearly state on the frontpage that there will be no tablet or console version.


hey, it's a free world
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Re: I was considering donating, but ...

Postby Brother None » March 21st, 2012, 3:18 pm

Roger Wilco wrote:I'm not at all sure what the point is of stating you won't be donating, though.


People seem to feel donations are something you can hang over InXile's head and "threaten" with. That kind of behavior isn't really welcome here, but heck, you're allowed to try if you think that tone will have any effect.

(it won't)
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Re: I was considering donating, but ...

Postby sorophx » March 22nd, 2012, 12:26 am

a lot of people think their opinion is very important and has to be shared with the world. that's why the Internet has become what it is today, a cesspit.

keep fighting the good figh, OP :roll:
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Re: I was considering donating, but ...

Postby Aarionn » March 22nd, 2012, 2:10 am

I think OP has some legit concerns stated in his post.

We all know that BF said that the game will be designed as game for a PC primarily.

But you have to think about the implication of even THINKING about poring the game to tablets. The problem is that if you design game 100% for PC than port of any kind to tablet/consoles would probably even not be possible to do! See what happen to The Witcher 1. That game was 100% PC game and was announced to be ported to XBOX on more occasions and that never happened!

I have no problem with game being ported to whatever system after it is released on PC (and I don't consider MacOS and LINUX versions as a ports in a same matter as consoles/tablets). But again I must emphasize that if they are even considering to do it, they will have to make some compromises from the start and it is possible that we (PC) will not get a game 100% where we wanted it...

Just my 2c. I donated anyhow. and I think this should not stop OP from donating either as we will get better crpg game than any other that was released in the last decade or will be released in the next...
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Re: I was considering donating, but ...

Postby sorophx » March 22nd, 2012, 6:20 am

Aarionn wrote:The problem is that if you design game 100% for PC than port of any kind to tablet/consoles would probably even not be possible to do!

BS.

don't compare tablets and consoles. don't compare action games and turn-based games. apples and oranges.

if they get well beyond 1.5 mil, I see no reason to worry about a tablet port because they would only have to do some optimization, and figure out a way to do left/right mouse click recognition.

I own a tablet PC (pavillion tx 2520) and I can tell you there's almost no difference between using your finger/stylus and using the left mouse button, I even played Gears of War on it without a mouse :P

so tell me, what's this big problem that makes porting turn-based games to tablets impossible?
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Re: I was considering donating, but ...

Postby talkingcrows » March 22nd, 2012, 6:26 am

I just bought my computer like a year ago,and this is the first game I've ever "Bought".Personally I can't think of how it could be better.Though I did just buy the Fallout Compilation from amazon ,seeing as I had to sign up to donate.
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Re: I was considering donating, but ...

Postby Aarionn » March 22nd, 2012, 6:43 am

sorophx wrote:
Aarionn wrote:The problem is that if you design game 100% for PC than port of any kind to tablet/consoles would probably even not be possible to do!

BS.

don't compare tablets and consoles. don't compare action games and turn-based games. apples and oranges.

if they get well beyond 1.5 mil, I see no reason to worry about a tablet port because they would only have to do some optimization, and figure out a way to do left/right mouse click recognition.

I own a tablet PC (pavillion tx 2520) and I can tell you there's almost no difference between using your finger/stylus and using the left mouse button, I even played Gears of War on it without a mouse :P

so tell me, what's this big problem that makes porting turn-based games to tablets impossible?


I was trying to point out the problems of porting a game if a developer didn't think in advance what would need to be done in order for port to be possible. I am pretty sure that if you don't start designing a game with port already in mind, you will not be able to port it (you will probably get to the point that original design is not possible to be modded to support another platform). To make it simple, it is like you start making game with an engine for PC and than in the end discover that that engine is not possible on Linux ...

Furthermore, I must say that I have android tablet for only a 8 months (LG V900) and while it is great and powerful, I would not play any game of such complexity as WL2 on it.

But I would like to try the concept. Can you suggest me some turn based game on tablet so I can try and maybe change my mind?
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Re: I was considering donating, but ...

Postby WintermuteOmega » March 22nd, 2012, 3:30 pm

i don't get the logic either. The main focus is PC. And the money right now seems to be in Apps. Many developers turn to make IOS-operated games (Cinemare for example, but also InXile) to make some money.
And after WL2 is made, they are going to sell it. It will be positive for the fans if the game sells well, because then there will be future WL-Episodes, maybe bards tale 4 etc. And it will sell better, if it is ported to the IOS. I don't own an IOS product, but i also don't use Linux. I couldn't care less. But if InXile can make more money and get more people to play WL2, then thats fine by me.
Keep your money, buy the game when it's out (or don't). At least i will then have my Red Ryder gun and my Toaster Repair skill ;-).
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