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geezer wrote:Not everyone likes the look of anime.


abdus wrote:Like Fallout Van Buren!
Technically... That doesn't make a difference; Fallout was still 'real 2D'; for though a lot of 3D work went into to getting those 2D sprites, they still could have been hand drawn; and if they were or were not, it wouldn't matter ~it was still a 2D engine.Tagaziel wrote:Hell, come to think of it, Fallout isn't even a real 2D game, as all the "2D" graphics are 3D models converted to work with a sprite engine.
Gaelen wrote:I would prefer everything to be 3D but with a fixed isometric camera.
Wyldhunt wrote:It's going to be a proper AAA
Gizmo wrote:Technically... That doesn't make a difference; Fallout was still 'real 2D'; for though a lot of 3D work went into to getting those 2D sprites, they still could have been hand drawn; and if they were or were not, it wouldn't matter ~it was still a 2D engine.
I disagree; you said that fallout was not a real 2D game ~but it was (a real 2D game). The fact that they used 3d models (and even clayTagaziel wrote:It does make a difference.
I agree that it's irrelevant (aside from the huge footprint because of all those sprites). But it was still a pure 2D game; (complete with all of the inherent limitations that that entails).It's irrelevant if the end display and storage was 2D; the sprites and environments were all rendered (painstakingly, I might add) in full 3D and later converted to 2D. The same goes for eg. Diablo I, II etc.
It's the way the graphics are created, not stored, that matters.

krellen wrote:Wyldhunt wrote:It's going to be a proper AAA
Not on a $1-$2 million budget it's not. AAA is defined by budget, and 1-2 million is not "AAA".
The Kickstarter says nothing about 2D/3D. You pulled that out of thin air.
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