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Azriel wrote:I don't want cell shaded, cartoony, or cutesy art. I prefer a bit of grittiness and realism. I do think 80's influence on character design would be great, especially the 80's art design for heavy metal magazine, also the original shadowrun art feels about right(minus the magic bit).
homeslice82 wrote:I don't want grittiness or grimdarkness. They've been done; they're old hat. I don't know if anyone's posted Arne's stuff in this thread yet, so I'll take the opportunity: http://diglett.blogspot.com/2012/03/wasteland-2.html
derekticon wrote:[size=150]Many old geezers like us would love an art direction that brings back the style of 80s/early 90s air-brushed sci-fi art and illustration.
Here's what I feel defines the 80s/early 90s look, according to the notable artists of that era. The most defining magazine of that era ought to be HEAVY METAL magazine, the American successor of the French Metal Hurlant featuring high-concept fantasy art.
madmax wrote:Azriel wrote:I don't want cell shaded, cartoony, or cutesy art. I prefer a bit of grittiness and realism. I do think 80's influence on character design would be great, especially the 80's art design for heavy metal magazine, also the original shadowrun art feels about right(minus the magic bit).
Yeah, that looks cool
Mort2 wrote:I loved shadowrun when I was young but I don't really see how this style fits with the post nuclear wasteland... Personally, I would rather see more wild west style implemented:
http://nma-fallout.com/forum/album_page.php?pic_id=4153
http://nma-fallout.com/forum/album_page.php?pic_id=4919
http://nma-fallout.com/forum/album_page.php?pic_id=4922
http://nma-fallout.com/forum/album_page.php?pic_id=4155
http://nma-fallout.com/forum/album_page.php?pic_id=4154
hildiri wrote:Don't they look like a bit Borderland-ish or am I seeing it wrong?!
krellen wrote:I still have that book.
Azriel wrote:I don't want cell shaded, cartoony, or cutesy art. I prefer a bit of grittiness and realism. I do think 80's influence on character design would be great, especially the 80's art design for heavy metal magazine, also the original shadowrun art feels about right(minus the magic bit).
madmax wrote:derekticon wrote:[size=150]
Just seeing the images makes me imagine the characters and the world. It draws you in to the scene and immediately sparks you interest to learn more about it.)
Arne wrote:I'm new to the game, but after having watched a play through of the game, I got the same feeling as OP here and had to write a blurb about it. I also put up some fan-art there in case anyone's interested. After seeing this post though, I decided to play around with the visual...

madmax wrote:homeslice82 wrote:I don't want grittiness or grimdarkness. They've been done; they're old hat. I don't know if anyone's posted Arne's stuff in this thread yet, so I'll take the opportunity: http://diglett.blogspot.com/2012/03/wasteland-2.html
That's aweful. It's like a combination between Wasteland and Farmville. It's what Wasteland would look like if Zynga made it
moomoos wrote:homeslice82 wrote:I don't want grittiness or grimdarkness. They've been done; they're old hat. I don't know if anyone's posted Arne's stuff in this thread yet, so I'll take the opportunity: http://diglett.blogspot.com/2012/03/wasteland-2.html
Seriously, that looks like shit, it looks like something for a wii game.
Why would you want cute, child-looking cheerful graphics?
This game not only benefits from the art style of heavy metal and those grim looking 80's comics, this game NEEDS that look.
MDF_MadDogFargo wrote:In respect to cute graphics, I think your minds are too influenced by things like Farmville and the Sims. Wasteland comes from a different era when most of the kids playing it were into cartoons and comic books. Think something more along the lines of Watership Down, with cute animated characters and brutal, gory death scenes. The cute/colorful graphics counterpoints the graphic details of destruction. IMO what sims and farmville are missing is the option to mow down the characters with machine guns and gain experience from it.

homeslice82 wrote:MDF_MadDogFargo wrote:In respect to cute graphics, I think your minds are too influenced by things like Farmville and the Sims. Wasteland comes from a different era when most of the kids playing it were into cartoons and comic books. Think something more along the lines of Watership Down, with cute animated characters and brutal, gory death scenes. The cute/colorful graphics counterpoints the graphic details of destruction. IMO what sims and farmville are missing is the option to mow down the characters with machine guns and gain experience from it.
Yeah. These graphics would be juxtaposed with extreme violence and such, obviously. Even the grittier comic books from the '80s--think Watchmen--were fairly stylized and very colorful. For example:
Here's a more violent page from Watchmen, which I'll put behind a link: http://www.electronicbookreview.com/ebressays/firstperson/mammoth/Figure_3_v1_sm.jpg
The guys who said it looks bad are just insecure about their masculinity. If it isn't HARDCORE GRIMDARK SUPERSERIOUS, then it's girly.

MDF_MadDogFargo wrote:In respect to cute graphics, I think your minds are too influenced by things like Farmville and the Sims. Wasteland comes from a different era when most of the kids playing it were into cartoons and comic books. Think something more along the lines of Watership Down, with cute animated characters and brutal, gory death scenes. The cute/colorful graphics counterpoints the graphic details of destruction. IMO what sims and farmville are missing is the option to mow down the characters with machine guns and gain experience from it.
madmax wrote:MDF_MadDogFargo wrote:In respect to cute graphics, I think your minds are too influenced by things like Farmville and the Sims. Wasteland comes from a different era when most of the kids playing it were into cartoons and comic books. Think something more along the lines of Watership Down, with cute animated characters and brutal, gory death scenes. The cute/colorful graphics counterpoints the graphic details of destruction. IMO what sims and farmville are missing is the option to mow down the characters with machine guns and gain experience from it.
What FarmVille or Sims is missing is to be annihalated into the oblivion from whence they came in my opinion. But if people love it then bless their hearts. I do reserve the right to hate it though. I respect peoples rights and freedoms, not necessarily their opinions
Regarding cuteness: I'm sorry but I just don't like cute. It doesn't matter if it's brutal or not. Cuteness is the anti-thesis of seriousness. I want a serious game for grown-ups. Cute is for children. Brutal cute is for teenagers.
I like colorful but not cute so colorful is fine by me.
Ps The isometric graphics by Arne I really hate for Wasteland 2 but he's a talented artist, deserves credit and has my respect as an artist. I just don't want it for WL2. Ds
madmax wrote:What FarmVille or Sims is missing is to be annihalated into the oblivion from whence they came in my opinion. But if people love it then bless their hearts. I do reserve the right to hate it though. I respect peoples rights and freedoms, not necessarily their opinions
Regarding cuteness: I'm sorry but I just don't like cute. It doesn't matter if it's brutal or not. Cuteness is the anti-thesis of seriousness. I want a serious game for grown-ups. Cute is for children. Brutal cute is for teenagers.
I like colorful but not cute so colorful is fine by me.
Ps The isometric graphics by Arne I really hate for Wasteland 2 but he's a talented artist, deserves credit and has my respect as an artist. I just don't want it for WL2. Ds
Really? The first cRPG that I recall playing was first person (VGA), the second was text based (and obviously an older game than the VGA one). Third were the Isometric-ish cRPGsMDF_MadDogFargo wrote:Tastes don't change though. The isometric crowd likes what they like about a game because they played that when they were young.
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