paultakeda wrote:Zeronet wrote:In his replay of Wasteland 1, Chris Avellone is RPing one of his characters as being an android. So i'd say there's definately scope for android/cyborg characters in the starting party beyond just RPing it from stats.
I look at that and see, "I can RP from stats so why bother with an android/cyborg archetype that can cause game balance issues?"
One would certainly hope Wasteland 2 isn't going to be so bland as to avoid any sort of traits or ability to choose defining characteristics in the name of avoiding anything to spend a few minutes balancing the effects. That would make for a very dry and rather boring character creation system and be a step back from such things as Fallout which had traits and Arcanuum which had a very extensive list of traits/quirks.
