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A last ditch win scenario...

Suggestions for what Wasteland 2 should or could include.

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A last ditch win scenario...

Postby BentSea » April 30th, 2012, 11:40 pm

I think it'd be really cool to see an ending scenario where the player does so terribly during the game that they get to the end, but they still have enough to pull off a win scenario, but at a huge, huge, huge cost. I think this should be the only ending where the player characters can die during the end. It would feel good to see the level of success with which we reach the end mean something and have a scenario where we can still fix the big problem, but only if we die doing it.

But... the only way that's cool is if there are a million other ways to win the game "right". It's only cool if it's a strict, "well, at least you didn't lose..." ending.
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Re: A last ditch win scenario...

Postby jonny_p66 » May 1st, 2012, 4:48 am

yeah, this type of thing makes good drama.

It could be that u can re-load and go back and fix things, or it could be that things got permanantly ballsed up during the course of the game and the best ending u can get is like a fail-win. That would probably be the better way to do it, and would increase re-play-ability.
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