I'm quoting this since I think it's been lost in the thread (emphasis mine):
Bozar wrote:Woolfe wrote:I would rather no voice acting. Simply because the cost is too high.
That is my one and only reason for not wanting voice acting. I want them to spend the budget on other stuff.
Now IF they had already committed to voice acting, then sure, I'd love for it to be quality.
What other stuff? You do realize that it is only 18 months development time?
What do you want? An even bigger, hollow world for the sake of bigger?They are going to have at the very least 2.5M for this game. I was hoping some of that could go into better fleshing out some major characters/bosses in the game to make them truly memorable.
So, getting straight to the point: I'd rather have some voice acting (ala Fallout 1 and 2) even if that means a slightly smaller world.
Furthermore, given an ample enough budget, I would consider it a standard element of a game and it should be present.
It's not a vital make or break feature -- it's not something that should be worked on immediately -- but as the raised funds increase and as the game development progresses, it is something that I think (and obviously, the author of the thread) should be seriously considered. I don't know what magic number works for ensuring voice acting -- but what I'm arguing for is
if that magic number is hit, I'd rather have the game more polished than adding new things or more of the same. Maybe a surgery simulator would be cool, but I'd pick full voice acting long before that. Similarly, adding more to the world beyond what is necessary for a full and complete game experience -- doesn't appeal as much as polishing what they already have. They have a setting where they can keep adding more and more to the world -- so you can't ever win that battle anyways.
Beyond that, if you really hate voice acting, turn it off. I'd rather have a more polished and "full" game than just "more" of the world and so on. I'm not looking for a 100-hour gaming experience -- I'd be plenty happy with 50, or 25 -- as long as that gaming experience was fulfilling and good.
TL;DR: If they have the money, I want voice acting.