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Jean-Luc wrote:I must say I prefer the iso-view as seen in Fallout, BG's Gate or X-Com.
Licaon_Kter wrote:I hope they'll get some sort of 3D engine so that everyone can set their own perspective as they wish. AoD looks mighty fine with Torque: http://www.irontowerstudio.com/media.htm
That's subjective anywayEpsilon wrote:Generally I find that 3d doesn't age well.
IIRC Tim said that Fallout's "Cavalier Oblique" was chosen specifically for a beneficial math feature that allowed for easy [hex] grid alignment and simplified cursor location via shifting; but it did have side effects, and made it awkward to walk/run towards or away from the viewer ~(an effect known as the chicken dance to some).MuscleSpark wrote:Jean-Luc wrote:I must say I prefer the iso-view as seen in Fallout, BG's Gate or X-Com.
I believe the term in Fallout's case is "Cavalier Oblique", and it is definitely the best view for a game like this.
Licaon_Kter wrote:That's subjective anywayEpsilon wrote:Generally I find that 3d doesn't age well.
Licaon_Kter wrote:That's subjective anywayEpsilon wrote:Generally I find that 3d doesn't age well.
Hyaon wrote:I personally love Iso. Diablo, Fallout, Arcanum, Path of Excile etc I find just sets the mood perfectly. People are too quick to say 3D is better and they base that on ignorance, believing 2D = OLD 3D=NEW, therefore 3D is better. Rubbish. It's like with paintings, you have people who love paintings from 200 years ago and those who much prefer modern paintings of this decade and vice versa. There is just something beautfiul about iso games that 3D will never capture for me and I have felt this for pretty much a decade since the last Iso game. I have played plenty of topdown/3D and most were soul less for me.


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