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We want your feedback on the Kickstarter Rewards

Suggestions for what Wasteland 2 should or could include.

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Re: We want your feedback on the Kickstarter Rewards

Postby KristofferAG » March 8th, 2012, 2:01 am

I had pretty much decided to go for the $50 tier, but now I really feel like I can spare an extra 50 and go for 100.

I've pretty much got nothing new to add. I'd love to see some artwork going through the tiers, a book with a collection of them, some original artwork higher up. If not they could probably be auctioned away for a small sum of money which would also go towards funding.

And, if I get the physical copy through funding, do I also get a copy through steam? I don't have a CD-ROM on my PC, so this is pretty important if I want to ever be able to play the game.
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Re: We want your feedback on the Kickstarter Rewards

Postby blazerfrost » March 8th, 2012, 2:27 am

If DoubleFine can offer the game on Steam and a DRM-free version upon release I don't see why the same can't be done here.

As for the "exclusive pre-order" bonus, I give my vote to this "toaster repair" skill that people are toting. Maybe link it to a Steam achievement like "Toaster Repairman". That should be enough bragging rights over your friends who can't get that 100% completed status. Or not wanting to be the only one who didn't pre-order.
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Re: We want your feedback on the Kickstarter Rewards

Postby Myrkrel » March 8th, 2012, 2:46 am

I would probably easily jump on the $50 option, given that list.

To go up to $100 or $150, I'd like to see an art book or some high-quality concept art prints or posters included. The trinkets don't interest me much, but I love collecting concept art for games.
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Re: We want your feedback on the Kickstarter Rewards

Postby TailSwallower » March 8th, 2012, 3:29 am

DarkTwinkie wrote:Pledge $150 (unlimited)
Previous rewards +a limited edition numbered collectible coin.


Not sure if you want to change the wording on this one. The number of rewards available in this tier is unlimited, but then the coins are limited edition and numbered? Does that mean they'll be limited to the number of people that want this tier, no matter what strange number that ends up at? Seems like it would be simpler (from a manufacturing point of view as well as for the kickstarter) if this had a set limit to it.

Brother None wrote:
Sxerks wrote:The full game should be available to anyone when it goes on sale, these types of things remind me of why DLC is bad and also those useless hats Steam sells.


Yeah. I'm a little concerned about this one. I thought pre-ordering would lead to access to a contributor feedback forum, I'm not a big fan of pre-order DLC. And Steam? Why not a DRM-free copy made available for those who want it?


Personally I don't mind the sound of the exclusive Kickstarter's DLC (because I'll be getting on board with the KS), but I think there's the potential for a lot of backlash both from people who hate the idea on principle and from people who miss out on the KS.

And yeah, DRM-free is a big deal to a lot of people, so unless you've already signed a Steam-exclusive deal or something, I'd offer Steam and DRM-free.

Kordor wrote:I think the minimum Price of the Game should be higher. 15 bucks for the "normal" full game, seems too cheap to me (30 should be fine, or 25 if you really want to sell it "cheap").


I think they're sticking closely to what Double Fine did with their reward tiers because it worked so well for them. $15 might be cheap for the final game, but $15 for the promise of a game that we haven't seen any evidence of? That's a different story for a lot of people.

Gizmo wrote:Though I would think that the $100 tier should get their printed novella, manual, and back-story; but that even the $15 tier should have access to those on PDF; or at least the backstory (and manual obviously).


I think the $30 tier is looking kind of sparse, so perhaps that tier could have the digital versions of the manual and novellas. Would certainly be enough for me to cough up the difference because I don't necessarily want a box taking up space.

As it stands it will likely be the $15 option for me, but if I find some work before the Kickstarter is done, it'll probably be the $50 (+whatever intl. shipping costs). If the tiers change somewhat thanks to this thread then I'll have a rethink.
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Re: We want your feedback on the Kickstarter Rewards

Postby KatorRed » March 8th, 2012, 3:47 am

Not bad. But I prefer option with several digital copies and maybe digital art book, music etc. without physical stuff, around $50-100.
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Re: We want your feedback on the Kickstarter Rewards

Postby Jozape » March 8th, 2012, 3:50 am

I have another question; If a person donates $100, can they get two of the $50 rewards? I'd like to give my brother or a friend a boxed copy too, as much as I'd love to have a collector's edition.
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Re: We want your feedback on the Kickstarter Rewards

Postby infestor » March 8th, 2012, 4:10 am

KristofferAG wrote:I had pretty much decided to go for the $50 tier, but now I really feel like I can spare an extra 50 and go for 100.


kun 50 eller 100$? Jeg troede at alle mennesker i Norge er oliesheiker :mrgreen:
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Re: We want your feedback on the Kickstarter Rewards

Postby X-pert74 » March 8th, 2012, 5:08 am

These rewards seem pretty good overall, although I also don't like the idea of an exclusive skill and weapon only being available to people who contribute to the kickstarter project. That's an example of one of the worst kinds of trends in gaming today (exclusive in-game content).
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Re: We want your feedback on the Kickstarter Rewards

Postby TwinkieGorilla » March 8th, 2012, 5:18 am

X-pert74 wrote:I also don't like the idea of an exclusive skill and weapon only being available to people who contribute to the kickstarter project. That's an example of one of the worst kinds of trends in gaming today (exclusive in-game content).


DUDES.

What the hell are you all going on about? THIS IS ABOUT GETTING A PROJECT FUNDED. Ok? And with Kickstarter the whole goddamn point is to give people a reason to pledge money! That's why there are tiers with better rewards the more you pledge. Are half of you sitting around thinking "Oh, this will get funded. I'll just pirate it later" or what? Which single one of you on this forum is NOT going to at least pledge the fucking minimum amount? Bitching about this doesn't make a lick of sense (unless you're a freeloader and then, well...fuck you).
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Re: We want your feedback on the Kickstarter Rewards

Postby infestor » March 8th, 2012, 5:25 am

TwinkieGorilla wrote:
X-pert74 wrote:I also don't like the idea of an exclusive skill and weapon only being available to people who contribute to the kickstarter project. That's an example of one of the worst kinds of trends in gaming today (exclusive in-game content).


DUDES.

What the hell are you all going on about? THIS IS ABOUT GETTING A PROJECT FUNDED. Ok? And with Kickstarter the whole goddamn point is to give people a reason to pledge money! That's why there are tiers with better rewards the more you pledge. Are half of you sitting around thinking "Oh, this will get funded. I'll just pirate it later" or what? Which single one of you on this forum is NOT going to at least pledge the fucking minimum amount? Bitching about this doesn't make a lick of sense (unless you're a freeloader and then, well...fuck you).


I'm mobbing on this with TwinkieGorilla. Exclusive skill and weapons are good selling points for kickstarter.
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Re: We want your feedback on the Kickstarter Rewards

Postby Sobboth » March 8th, 2012, 5:28 am

TailSwallower wrote:Personally I don't mind the sound of the exclusive Kickstarter's DLC (because I'll be getting on board with the KS), but I think there's the potential for a lot of backlash both from people who hate the idea on principle and from people who miss out on the KS.

To make it short because i don't want to rot the thread by arguing, i would say you got it right i hate the idea on principle.
Not a matter of balance, the same game for everyone. Call me zealot i don't care.
A better way to give a little something for those getting on board with the KS that will change absolutely nothing to the experience (would it be a different color for a specific weapon) would be to insert a little message when you launch the game/during a loading screen specifying it's a kickstarter copy and also maybe associate it with an automatic steam achievment(for those that like that).
I have no problem with the shrine, statue or NPC naming thing.
I would maybe raise the first pledge to 20, explaining it's an RPG, more expensive than an adventure game.
I woulld also emphasize the whole "donate what you feel a good game is worth to you" approach over "I'll donate as little as possible for as big a reward as possible" (aenemic NMA quote). Not easy to do without looking like begging but that's the idea.
In the same idea i would clearly state we can donate more without claiming the corresponding reward.
Edit : THIS IS ABOUT GETTING A PROJECT FUNDED. Ok? ok make it an FPS, you have to draw a line somewhere, it will be my last comment about this issue because i want this project funded too.
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Re: We want your feedback on the Kickstarter Rewards

Postby Atomkilla » March 8th, 2012, 5:40 am

Hopefully, I'll be going for 50$, as I had planned before, but if that doesn't work out, well, 15$ isn't bad at all.

I'm a bit worried about shipping for 50$.
I'm from Serbia, and not being a part of EU and all that can prove to be a problem sometimes, especially when dealing with international shipping, online purchasing and so on.
I'm worried about two things:
#1 shipping cost;
#2 the packaging.

#2 is in reality, a bigger problem.
Basically, I'm looking into a worst case scenario - what if my package doesn't arrive? Do I get another box sent? Do I have some sort of refund?
How is the package sent (as in, is there some tracking system for my package in case it gets lost, like UK Royal mail tracking system etc.)? #1 is essentially linked to this - how much will the costs for this sort of packaging be?
And the ultimate worst case scenario - I can't fund the project for some reason - will there be some way of acquiring the boxed edition of the game (outside of eBay auctions etc.)?

I appreciate any answer.
I'm not really sure, however, if I'm asking the right questions (maybe some of this is up to Kickstarter? - I've read their FAQ, but I still find myself ignorant or unsure certain points).
Regardless, thank you.
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Re: We want your feedback on the Kickstarter Rewards

Postby nightwatcher » March 8th, 2012, 5:48 am

I'm considering the 100$ version but I'll make the final decision when the shipping costs are announced.
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Re: We want your feedback on the Kickstarter Rewards

Postby Jozape » March 8th, 2012, 5:51 am

TwinkieGorilla wrote:
X-pert74 wrote:I also don't like the idea of an exclusive skill and weapon only being available to people who contribute to the kickstarter project. That's an example of one of the worst kinds of trends in gaming today (exclusive in-game content).


DUDES.

What the hell are you all going on about? THIS IS ABOUT GETTING A PROJECT FUNDED. Ok? And with Kickstarter the whole goddamn point is to give people a reason to pledge money!


There are other ways to entice people into funding the game than in-game incentives. For example, the promise of getting the game for half the price of what it'll be at release. Getting a deluxe edition. Etc.

That's why there are tiers with better rewards the more you pledge. Are half of you sitting around thinking "Oh, this will get funded. I'll just pirate it later" or what? Which single one of you on this forum is NOT going to at least pledge the fucking minimum amount? Bitching about this doesn't make a lick of sense (unless you're a freeloader and then, well...fuck you).


I don't think anyone here is unhappy because they personally won't get the bonus in-game skill and item. They're just looking out for those who bought the game during or after release and might be missing out on a skill that they think would be really cool if they had it. In which case, if the in-game skill and item are mostly easter egg, than they should make that clear during the KickStarter.
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Re: We want your feedback on the Kickstarter Rewards

Postby Temaperacl » March 8th, 2012, 6:16 am

Yeah, I'm not a big fan of the special weapon and skill, but I guess I wouldn't object too much for something like Toaster Repair (Or Combat Shooting :D).

The only other thing that strikes me is to clarify the "Previous Rewards" aspect, especially since some of the tiers are limited - do you get everything, or do numeric changes in a tier overwrite the previous numeric values. That is, if you throw in, say, $1000, you get "Previous Rewards". Does that mean you get 8 digital copies (5 "digital" for $1000 tier, 2 "digital"for $250 tier, 1 "Steam" for $15 tier), or does the 5 in $1000 replace the 2 for $250? Likewise, would you get 3 medals of honor (l1, l2, and l3), or just 1 level 3 one?
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Re: We want your feedback on the Kickstarter Rewards

Postby Brother None » March 8th, 2012, 6:35 am

TwinkieGorilla wrote:THIS IS ABOUT GETTING A PROJECT FUNDED.


Yes. And a good part of getting it funded is about getting good PR, and offering options people can get into. That's why people are discussing this pre-order DLC, because it has a bad reputation industry-wide, and might not have as positive an impact on drawing people in as an alternative might.
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Re: We want your feedback on the Kickstarter Rewards

Postby TwinkieGorilla » March 8th, 2012, 6:36 am

Jozape wrote:They're just looking out for those who bought the game during or after release and might be missing out on a skill that they think would be really cool if they had it. In which case, if the in-game skill and item are mostly easter egg, than they should make that clear during the KickStarter.


Then those people should have been around during the funding of the game. Pretty simple. Two months is damn long enough to come up with 15 freakin' dollars. And if you weren't concerned enough about this project to be around during the 60 days of Kickstarter pledging, I sorely doubt you'll be missing some minor thing like a skill or weapon. Who cares about in-game or not? Why shouldn't the majority of funders get this type of bonus? It's not goddamn DLC, guys. Nobody's making extra money off this. IT'S THE BOTTOM TIERED PLEDGE. Pretty much everybody will get it. If anything it's a "Hey, thanks for helping us get this thing funded!" :roll:

Temaperacl wrote:The only other thing that strikes me is to clarify the "Previous Rewards"


For every tier, you receive everything included in the previous tiers plus a new reward. No, the rewards don't stack.That's basic Kickstarter 101.
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Re: We want your feedback on the Kickstarter Rewards

Postby Jozape » March 8th, 2012, 6:45 am

TwinkieGorilla wrote:Then those people should have been around during the funding of the game. Pretty simple. Two months is damn long enough to come up with 15 freakin' dollars. And if you weren't concerned enough about this project to be around during the 60 days of Kickstarter pledging, I sorely doubt you'll be missing some minor thing like a skill or weapon.


Not everyone that would be interested in Wasteland 2 is aware of the game or even alive. Wasteland came out 2 years before I was even born, hehe.

Who cares about in-game or not?


If nobody cares about it, why would it be a good incentive to get anyone to fund the game?
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Re: We want your feedback on the Kickstarter Rewards

Postby TwinkieGorilla » March 8th, 2012, 6:49 am

Jozape wrote:Not everyone that would be interested in Wasteland 2 is aware of the game or even alive. Wasteland came out 2 years before I was even born, hehe.


And? My band funded a recording with Kickstarter. One of the tiers was an extra track not available anywhere else. Nobody cried about it. It just was what it was. Exclusivity. That's part of the allure of the tiers. If you were around and part of something, hey...look! Bonus for you. If not? So what. You guys are insane.

If nobody cares about it, why would it be a good incentive to get anyone to fund the game?


Don't twist my words. I meant who cares about whether or not it is in the game or outside of the game.
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Re: We want your feedback on the Kickstarter Rewards

Postby Brother None » March 8th, 2012, 6:52 am

I think you're still missing the context, Twinkie. We're not talking about how Kickstarter works here, we're talking about how the game industry works, and whether or not "exclusive pre-order DLC", which this will be equated with, is good PR for a small Kickstarter project like this. As you can tell from the way people are responding...it isn't. And that's worth discussing, and exactly what InXile wants is for people to share their unfettered opinions on such elements of Kickstarter tiers here, so they don't mess it up once it goes live.

If they are going to do preorder DLC, this thread has at least taught them that the presentation will be pretty key.
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