I care for a few reasons.
- Fallout is my favorite game of all time. Unfortunately I'm too young to have had access to Wasteland, and, in fact, I played Fallout many, many years after its release. But true, nearly immeasurable quality has a habit of besting time and competition. I still haven't played a game that captured my attention like Fallout. Supporting the guys responsible for Fallout is my esteemed pleasure.
- I honestly think that Wasteland 2 has a really good shot at setting a precedent in today's market. If it does all the things I hope it can do, it should show the gaming industry that all those things gamers keep saying they want, really are what gamers want. That a multi-million dollar voice-acting cast, production values to rival the latest Michael Bay travesty, and all the fashionable, trendy mechanics--cover-based shooters, regenerating health, vehicle sections, hours of cut-scenes and cinematics--just aren't what makes a game worth playing. Incredible story-telling, unforgettable characters, and a rich and diverse game-engine, rife with compelling choices, makes a game that people will talk about for a generation.
- The crowd-sourcing element deserves a nod. Anything I can do to help break the game-industry of its self-depreciating, destructive financial habits, sign me up! The Blockbuster syndrome should be fought, not tolerated, let alone embraced. It is horribly unsustainable and dissatisfying.