Dionysus wrote:Second ... I just love good games ... really good games ... and while the graphics get better and better with each year and there're some real gems I wouldn't want to miss, I just have to say that gaming isn't what it used to be. It's a slow degradation over a big amount of time ... so you usually don't notice it. And nostalgia propably plays a huge part in this ... but if you look at some older games and with how much effort and care they've been crafted and compare these games to modern ones, even from the same game series ... it's just sad.
And as said earlier ... you pretty much bring up similar points.
Dionysus wrote:I just wanted to mention that "Extra Credits" released 3 whole episodes dedicated to western vs. j-rpgs. If you haven't seen that already, check it out, good stuff.
Dionysus wrote:I just wanted to mention that "Extra Credits" released 3 whole episodes dedicated to western vs. j-rpgs. If you haven't seen that already, check it out, good stuff.
krellen wrote:Dionysus wrote:I just wanted to mention that "Extra Credits" released 3 whole episodes dedicated to western vs. j-rpgs. If you haven't seen that already, check it out, good stuff.
I usually agree with Extra Credits, but I think they got this one completely wrong. I don't think their definition of "RPG" is correct in the slightest.
MDF_MadDogFargo wrote:Please elaborate, what do you think is the definition of an RPG?
My personal definition which you may or may not agree with is tied up with PnP games
krellen wrote:MDF_MadDogFargo wrote:Please elaborate, what do you think is the definition of an RPG?
My personal definition which you may or may not agree with is tied up with PnP games
That is also my definition, except I concentrate on gameplay mechanics; an RPG (when talking about video games) is a game that tries to emulate the rules of PnP games. RPGs leave success or failure up to the abilities of the character, not the abilities of the player.
Non-RPGs can have stories, and choices, and branching paths. A definition of RPG that concentrates on stories, choices and playing a role includes Choose Your Own Adventure books; as I do not consider CYOA to fit the definition of "RPG", I do not support a definition that describes them as such.
MDF_MadDogFargo wrote:So, what about a Choose Your Own Adventure that involves you by putting your characters into battles that depend on your character's abilities and your tactical/strategic decisions?
MDF_MadDogFargo wrote:(There was also Wizardry, I played 6 and 7 but I got tired of those pretty fast too.)

Zombra wrote:I look back so fondly on Wasteland because ... I don't know. A lot of reasons I guess.
I just love party-based games. Developing a team is always so fun. I always pick (at least) one character who focuses on noncombat skills. My lockpicking guy in Wasteland was my favorite (I don't remember his name). But making the combat monsters is great too. And having them all work together ... it's just so cool.
The variety in enemies and locations was wonderful. Wasteland put Fallout to shame in this department. From nuns and fraters to a dozen different kinds of animated robots to bikers to cultists to lumberjacks to giant lizards and more ... from the empty desert to destroyed cities to cult headquarters to a slick urban environment to mines and caves to old west style towns to a state of the art techno base to primitive villages ... you never knew what was coming next.
The danger and arbitrariness of the world was great. No invincible children here! Grab that mortar and blow up half the town yourself. Get instantly killed when an enemy goes full auto. So much random death, often used for cheap humor value, yet not so often as to lose impact.
So much for being on topic. Here's why I actually posted:MDF_MadDogFargo wrote:(There was also Wizardry, I played 6 and 7 but I got tired of those pretty fast too.)
I never got far in 6 or 7 either ... but if you never played Wizardry 8, I HAVE to take this opportunity to sell it. It's a huge game, maybe too big to get all the way through if you don't love it, but it's so fun. You have the same party based system as in previous games, but each of your 6 party members also comes with a voice and a personality, out of something like 30 choices for each gender. You pick! Mix and match voices, races, and character classes. I loved my French-sounding halfling ranger and my soft-spoken, scholarly lizard man fighter. And all the rest. I played through the game twice just so I could experience it again with a new cast of hilarious characters. It's by the same developers as the Jagged Alliance series, even with some of the same voice actors. I got so attached to those characters, I can't tell you. And the game is recent enough to hold up to modern standards, in my opinion.
So there you go. Something to do while waiting for Wasteland 2!
In a fascinating way, Wasteland is, in some respects, my favorite 'novel' of all time. The unique way it was put together and it's rich story, PLUS the variable ways in which you could really affect the game world itself made it the first real 'interactive novel' I ever really had exposure to. Some games since then have tried (to varying degrees of success) emulate what Wasteland was to CRPGs in it's day, but none of them ever quite sucked me in like Wasteland did.
I must have played/read Wasteland well over a hundred times over the years, and it's ended up like a lot of novels I've read and re-read over the years; I got to know it so well, inside and out, (Still have the manual/paragraph book that came with the RPG Archive and STILL re-read all of that from time to time) that, over the years, I've pondered just about every aspect of the game like I did for The Lord of The Rings trilogy or The Stand or many of the other regular novels I've read.
Biggest reason I kicked in the amount I did to Kickstarter was specifically to get the Stackpole novella in it's entirety, just to read it. Reading the excerpts from 'The History of The Desert Rangers' in the original manual was one of the most enjoyable parts of the overall experience, as well as reading the paragraph book.
Son of Max wrote:Something I said in another thread about Wasteland that fits very well here...In a fascinating way, Wasteland is, in some respects, my favorite 'novel' of all time. The unique way it was put together and it's rich story, PLUS the variable ways in which you could really affect the game world itself made it the first real 'interactive novel' I ever really had exposure to. Some games since then have tried (to varying degrees of success) emulate what Wasteland was to CRPGs in it's day, but none of them ever quite sucked me in like Wasteland did.
I must have played/read Wasteland well over a hundred times over the years, and it's ended up like a lot of novels I've read and re-read over the years; I got to know it so well, inside and out, (Still have the manual/paragraph book that came with the RPG Archive and STILL re-read all of that from time to time) that, over the years, I've pondered just about every aspect of the game like I did for The Lord of The Rings trilogy or The Stand or many of the other regular novels I've read.
Biggest reason I kicked in the amount I did to Kickstarter was specifically to get the Stackpole novella in it's entirety, just to read it. Reading the excerpts from 'The History of The Desert Rangers' in the original manual was one of the most enjoyable parts of the overall experience, as well as reading the paragraph book.
MDF_MadDogFargo wrote:I too love the interactive fiction aspect of Wasteland. I'm afraid it's one of the things Wasteland 2 will abandon, because of the perception that it's 'outdated.' But it's really not; I expect interactive fiction to come back in a big way, with the increased prevalence of portable computers. Wasteland was ahead of its time and if Wasteland 2 doesn't pick up the torch (of interactive ficion) then some other game will steal Wasteland's glory.
MDF_MadDogFargo wrote:There seems to be something of a Moore's Law that relates the decreasing proportion of details in a game world to the increasing proportion of details in the visual graphics. It seems it's difficult to afford both, or to hire people with imagination to use both. Indie games with primitive graphics are definitely the way to go! Somewhere along the line we started losing the role playing of the CRPG game which means giving you choices that make each character you play unique. With the more detailed avatars, there is a less detailed, or effectively a single character you can play through the game no matter what your stats are because every character has the same story to play. If you look at the things like dating sims, on the other hand, they give you choices and different character paths, even though there is a strong western bias against girly stuff like that that's popular in Japan.
.So I would like to know what brings you to this particular corner of the internet at this particular moment in time, especially I want to know what interests you if you are not a middle-aged nerdy white guy like me.
Son of Max wrote:Actually, the way Fargo talks about wanting to preserve what made Wasteland Wasteland gives me a lot reason to be optimistic. The biggest reason being that he said he wants to make games in the old style to prove they're still viable and, if he makes Wasteland 2 as much a work of interactive fiction as he can, I believe he'll create a whole new generation of gamers who demand more from a game than just the same old crap that the industry has become.
kasra5004 wrote:
Well, I think it's a wrong assumption to think a generation of gamers don't like specific genres( I'm 18 so I think i can evaluate a bit more,just like so many other younger backers) The industry went in a direction that killed the hardcore RPG and replaced it with shallow shooters that have some RPG elements. As a result real RPG became rare and hardly accessible to the mainstream which ended up in a generation that hasn't felt the RPG the way the older , more experienced gamers did. But love for roleplaying and rich stories cannot die in a generation.
Return to For Newbies - What Was Wasteland?
Users browsing this forum: No registered users and 1 guest