flang wrote:There's so many problems I have with your post, most prominently with your attitude and implying that I'm somehow indecent for requesting more information on a widely-controversial aspect of the game, that I'd rather just ignore you. But on the other hand I'm tired of trying raise questions in as calm and civilized way as possible only to end up being shouted down by you and a couple of others on this board.
I don't think your problem comes from my words. I have been as civilized as you deem to be, and my purpose was only to be clear, not to "shout you down". That said, again, if you don't mind joining almost offensive inuendos against some honest people willing to do their best to deliver a game you should be enthusiastic about (because you are here I guess) to your claims, don't wonder why some other people involved with passion behind this project act a bit sharply towards this attitude.
flang wrote:You do not work at InXile, you presumably have no contact whatsoever with any member of the team, so you have absolutely no knowledge of how any part of the game is being developed or conceived beyond what anyone else knows. And the only information any of us know is what Brian wrote in one Kickstarter update, a couple of tweets, and one follow-up blog post. In none of those places were any of the questions or concerns that I and others have addressed.
The difference being that I am gathering all those elements together and only assume the likely assumptions, and not pretending anything else, whereas you are blatantly extrapolating to the benefit of some unfounded -in regard to this case- hypothesis partly based on a questionable -to say the least- depreciation of inXile's intentions, which I just find improper. What you can assume in some cases does not apply everywhere else, especially when it was reproved in those other places.
flang wrote:Yes, I understand that the online features are optional. Seriously, you can stop bringing that point up. That has absolutely nothing to do with any of the potential problems I raised about their inclusion. The mouse I have with my computer is also optional, but the experience wouldn't really be ideal if I tried to go without it. Get the idea? If Wasteland 2 is a game that is 80% offline and 20% online, those that play offline are going to get a significantly lesser experience.
Do you really think so? Again, from everything that was evoked about it, I can in all likelihood interpret the expression "totally optional" as "this will not affect in any way the core experience of the game" which is basically what they said, because it will not be a part of it (according to their statements). So this would likely just be a bonus, you know, like a 3D mode, "get the idea?"...
flang wrote:Regarding how the structure of the online features are built (server or P2P), it makes a big difference in how we will play Wasteland 2 several years in the future as well as privacy for those who care about it. Having the game based off of a server means we may end up being required to open an account with InXile in order to access any of it. More importantly though, if InXile eventually ends up being acquired by a larger publisher like EA or Activision, we will then have to sign up for their respective online platforms in order to play the game, which would be an absolute kick to the face to those of us who detest those companies for their abusive practices and attitudes towards consumers.
How can you tell me that you understand what "totally optional" means when you still think that we will
have to use these online features to play the game?
As I already said, this will not be a part of the core gameplay (not just my words, I insist), so we could still play the full game anyway...
However yes, as a matter of handling the details we could try to figure out how will this be supported, but this is not important nor urgent and they will most certainly offer the most convenient solution, and tell us in time (because I repeat, snapping your fingers will not help them to do all the work, that's just irreverent).
Again, where are you getting all these fetched problems... It's not that I am careless, just rational.
flang wrote:And yes, Brian did say they would hire additional staff specifically to implement online features into the game! It's right there in the update. He has not edited or rescinded it in any way. That means that at this point, it's pretty reasonable to assume that online is going to be integral in some way to Wasteland 2. I understand that I may be wrong. I am only basing my prediction on the very little information that has been given to us thus far. That is why I am pleading that someone from the team post new information that provides some clarity.
I think I get one of your problems, you can't read properly, isn't it? I am sorry to be harsh, but that's annoying. Where did I deny the fact that Brian Fargo said he was considering to hire some more people to do the thing (certainly not when I said "he referred to the fact that this will imply to hire a few people more")? My point was just that adding some people for this task doesn't mean that this will be an important part of the game, but only that it requires those people to be included in (that's why I've used bold letters to highlight the important words to take into account, but that wasn't enough apparently...). And I won't repeat how he designated it as accessory, which clearly doesn't let any chance to interpret this as being a possible full new team to work on it full-time, and so the costs should not be important on the other hand (here's the why and how...).
So the only "dramatic" or "childish" thing here is how you're mishandling those insignificant things and react to some only rational criticism (which was just a minor part of the other purely "pragmatic" answers).
And that's not because I am not waving my arms in all directions that I don't care about this question, you should have read all this topic before. You are overreacting, yes.
So try to get your answers from the concerned before throwing that nonsense around. Thanks.
EDIT: I am becoming bitter I must admit, and apologize...
What will change the world in the first place is not what we will do, but what we will refuse to do yet...