Gizmo wrote:** Ironman, starcraft, and W40k power armor are each far beyond anything in Fallout or Wasteland; and as such can be ignored as examples of power armor.
Steps... plain old wooden steps; it was an example, not a rule. There are thousands of buildings that could be left standing yet have weak rickety staircases in them; steps that could break on a man carrying two pack of shingles (for example).
Not sure how much more advanced it is. I guess iron man power armor is more advanced cause it can fly and is collapsable enough to fit in a big breficase (fallout power armor fits in my pocket though haha, 4 sets at once actually, so idk about that), but really other than a HUD and looking a little sleeker i don't see too much difference between starcraft and w40k's PA and wasteland/fallout's. They are both made of fantasy metals/alloys with fantasy power sources as far as i'm concerned.
Starcraft's power armor is actually almost always permanent and used on convicts with death penalties, only more advanced suits are able to be removed easily. Neosteel with a cold fusion power cell is essentially equivilant to advanced polymers with a fusion power cell in fallout. For example jim raynor's, which explains his better combat skill versus a typical marine who is a beefier convicted felon on a life sentence for murder who went through painful military training. Jim raynor's ex mercenary friend from starcraft 2 cant take his suit from the mobius corporation (or whatever its called) off, even with all the resources on the hyperion. While at the same time a marine is the weakest terran unit of all (only stronger than a zergling or scourge) and can be killed by 4 shots from a hydralisk (IMO the high velocity equivilant of a plant spike). Zealot power armor is far beyond terran, wasteland, fallout, and i'd say equal to iron man power armor. (life support to hundreds of years after severing the head from the body in the case of the goo inside dragoon suits + regenerating sheilds with infinite energy + generators that power lightsaber blades able to cut any material and never run low except in the cinematic with fenix in the temple which i attribute to battle damage rather than low power + in the case of dark templar create gravity fields that bend light)
By the time you get power armor are you really going to be investigating two story shacks in wasteland 2's main quest? Hopefully not. I can see situations where power armor would not be ideal due to weight, but those situations dont seem like they would happen by the time power armor is actually required to survive. If there is a creature that can damage power armor hiding in a building that is not structurally sound enough to support power armor, why would it support that creature in the first place? It stands to reason that it would take quite a hefty robot to deal with someone in power armor.
If a stairway does collapse, and im wearing power armor, in real life i'd rip a couple pipes out of the floor and do a little sketchy pole vault action. in wasteland 2, hopefully there is another set of stairs, or 1.) reload 2.) put PA in pocket 3.) walk up stairs 4.) put PA back on. which probably a lot of frustrated players would do. Okay maybe not the best role players but lots of people.
To me optional side quest areas could lock out power armor, but they better be doable before getting power armor too in that case. Kind of a way of saying "alright buddy you're a little OP to be doing this quest, in order to make it more challenging you cant use your PA here" I guess going upstairs in the shack might be necessary, but early on, not at the end of the game. I like my exploits to grow into more and more epic trials rather than "oh another fallen apart building, cools." Hopefully the end boss wont live in a shack lols. Apparently that would be the ultimate strategy for beating the lone wanderer

"OH SHIT THE PC IS COMING, better hide upstairs in this sketchy building so that he has to take off his armor and i can wreck his shit"
I just think its silly for a major feature of power armor to be an inconvenience going upstairs. I'm all for it if it happens once in a while on random side quests though.
CaptainPatch wrote:Ever hear of a robot (Powered Armor with a machine inside) that can both break dance AND take the Gold medal in Gymnastics at the Olympics? Apparently PA as some people envision it should be able to do just that with ease.
I don't envision it to do it with ease, but i do envision it to do everything near the same amount of effort as doing it without the armor. It's not designed to be a hassle, its designed to make you the ultimate killing machine. I think a team of engineers would say "hrmm, i cant bend over or chase after bad guys wearing this, maybe it needs adjustments" rather than leave serious impairments and design flaws in a military grade battle suit.
Weight on floors, slowed reflexes, and being a big ass target are about the only flaws i see power armor having.
Win a dance contest? Probably not. Do the robot like a boss? Probably yes.