hiptanaka wrote:You can't possibly say battles will still be as challenging when you can save after each move and try different ones as many times as you like?
Of course, you would have greater chances to achieve something if you have an unlimited number of trials, but that doesn't (and shouldn't anyway) change the difficulty of that situation in itself, and I personally think that in a single player experience, where there is no competition, this is more interesting to have the freedom of testing your own abilities and possibilities than not for the sake of enforcing failure.
This is why a hardcore mode would be nice in parallel, to have that experience if we are ready to make that sacrifice.
hiptanaka wrote:Suz, I see what you mean, but using your argument, why not build a trainer into the game for everyone to enjoy?
It's not far from saying, "what does it matter the power armor is overpowered? just don't use it!". Fact still is, the game could be more interesting with a less OP power armor.
This is different, because even if it could be a controversial point, saving system is not really part of the game design, it's only a tool for our convenience.
Ultimately, I believe that your experience of the game belongs to how you feel it. I know that I would not have fun from deliberately circumvent the rules of the game to reach my goals, because it's just a game, I have nothing else than a pleasing experience to win.
Of course, if I'm allowed to do it, I will sometimes take advantage from a freedom given to me when I feel it's worth it, but that wouldn't be by exceeding the principles of the game and compromise its interest, like I wouldn't stole my neighbour's cards when playing a board game and screw everything up just to win, because it's the point of a game to comply with the rules, that's how we have fun and there's no other stake, and in a single player experience, you shouldn't force someone to suffer some adamant rules if he's not so hard-liner, as the goal is actually to allow him to have as much fun as possible.
And for those who can't take it easy and have an obdurate need to win over any other gratification, well, that's their problem after all. ^^
What will change the world in the first place is not what we will do, but what we will refuse to do yet...