Posted this in another thread a while ago. I usually don't tend to post the same stuff over and over, but this seems to be the perfect place for it, so ...
My idea for a fraction/location: The Sisterhood of San Quentin
Came up with this on a very long and boring car-ride. English is not my first language, so excuse the poor grammar and choice of words.Backstory:
San Quentin was still used as a prison until maybe 30/50 years before WL2 takes place - prisons, bars and whorehouses ... no civilizations can do without them, eh? Then the male prisoners rioted and actually succeeded. They killed the guards and took over the complex. Which was bad news for the female inmates, who were forced to serve their male counterparts as slaves. I leave the rest to your dirty imagination ... oh God, stop thinking about that, you pervert!
But the women conspired against their oppressors eventually. On one on the many wild and excessive parties the men throw, the women use the vast medical supplies to poison/sedate the men and silently kill them in their sleep with kitchen knifes and other stuff they could get a hold on. Once they were armed with guns, they killed the few sober ones not participating, like the men standing watch.
It comes as no surprise, that they learned to hate men during their martyrdom. They decided to form their own little society, a save haven for abused women from all parts of the Wasteland. They have a strict "no men allowed" policy and little contact to the outside world. Thus the Sisterhood of San Quentin was born ... ironically named after a man, but they don't make that connectionHow the Rangers get involved:
Once in California, they witness a rape, or rather a planned rape. A bunch of gang members from Fraction X hold a woman captive and obviously are going to rape her. The Rangers now have to decide if they
- want to help the woman right away (dangerous and you might lose your good status with said fraction)
- wait till they are in the act before they intervene (tough fighting with your pants down)
- or wait things out entirely (good standing with the fraction is more important than her life, this is not our problem and who knows, maybe we can sift through her belongings later, once the guys are gone.
If you save the woman (who is out to spread the word and recruit new members), you have the option to make her one of your NPC companions. Should be an interesting dynamic with a mostly male group (at least I guess it will be mostly male). Also, she will mark San Quentin on your map and you will be on good terms with the Sisterhood, maybe even gain entrance to their fortress (Quests, secrets, unique loot etc.).
If the woman gets killed, you fill find a brochure with a map searching her remains, which will also put San Quentin on the map. Gaining entrance will be much tougher, though. But like with every other prison movie/story, there's always the sewer system ...
Anyway, thanks for reading, if you made it this far