What needs to be avoided in the sequel?
Moderator: Rangers
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- About cutscenes, and how you can help
by Brother None » May 13th, 2013, 8:39 am
- 77 Replies
- 1598 Views
- Last post by tiki36
May 17th, 2013, 9:30 pm
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- New Wasteland 2 concept sketch
by Brother None » May 9th, 2013, 4:07 pm
- 18 Replies
- 1687 Views
- Last post by Owenator
May 15th, 2013, 5:26 am
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- [Poll] Help us pick the Wasteland 2 logo
by Brother None » April 26th, 2013, 3:36 pm
- 179 Replies
- 12638 Views
- Last post by metzger
May 14th, 2013, 3:13 am
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- Update #28: In the Wasteland, it's all "Self-Defense"
by Brother None » April 22nd, 2013, 2:49 pm
- 117 Replies
- 4462 Views
- Last post by Shadowmant
May 4th, 2013, 8:56 am
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- Message to our Backers: Account Management Website
by Joby » July 24th, 2012, 2:27 pm
- 53 Replies
- 32434 Views
- Last post by winner
September 30th, 2012, 7:24 pm
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- Forum Rules
by Brother None » March 22nd, 2012, 7:59 am
- 0 Replies
- 6002 Views
- Last post by Brother None
March 22nd, 2012, 7:59 am
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- Avoid multiplayer and coop
by ToasterRepairman » May 3rd, 2012, 9:03 pm
- 41 Replies
- 2101 Views
- Last post by Drool
May 17th, 2013, 9:28 pm
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- What was bad with FO tactics???
by Shaggy » April 20th, 2012, 4:44 am
- 80 Replies
- 8729 Views
- Last post by Woolfe
May 12th, 2013, 2:29 am
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- Avoid making it a pure combat based game!
by JerrySmacker » May 6th, 2013, 12:47 am
- 2 Replies
- 160 Views
- Last post by Drool
May 6th, 2013, 8:01 pm
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- Steam
by __Pent__ » December 20th, 2012, 9:40 am
- 52 Replies
- 2793 Views
- Last post by Woolfe
April 25th, 2013, 5:00 am
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- Ambush A Single Enemy
by Cole » February 16th, 2013, 12:32 pm
- 11 Replies
- 689 Views
- Last post by joerjoe
April 23rd, 2013, 11:03 pm
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- Character markers (under feet) and ceiling details.
by Phil5000 » March 15th, 2013, 6:51 pm
- 22 Replies
- 552 Views
- Last post by Drool
April 20th, 2013, 10:45 pm
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- Disappearing Corpses
by Gamelore » February 10th, 2013, 12:29 pm
- 74 Replies
- 2420 Views
- Last post by TΛPETRVE
April 5th, 2013, 1:24 pm
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- cartoony
by cdoublejj » January 31st, 2013, 8:43 pm
- 85 Replies
- 3015 Views
- Last post by cdoublejj
March 23rd, 2013, 1:59 pm
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- Linux is not Ubuntu
by calavicci » March 12th, 2013, 9:17 am
- 7 Replies
- 695 Views
- Last post by cdoublejj
March 22nd, 2013, 6:05 am
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- Impression from "Wasteland 2 First Look"
by davor » March 6th, 2013, 12:10 am
- 51 Replies
- 2511 Views
- Last post by Clawdius
March 20th, 2013, 12:04 am
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- Very disappointed with animation quality
by Filip » March 7th, 2013, 9:13 am
- 66 Replies
- 1737 Views
- Last post by Brother None
March 8th, 2013, 5:50 pm
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- Tedious Action alla LOCKPICK
by Celtic927 » March 25th, 2012, 4:32 am
- 17 Replies
- 1014 Views
- Last post by Arcanix
March 8th, 2013, 1:34 pm
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- Auto-leveling Oblivion style
by AwesomeOcelot » February 9th, 2013, 12:47 pm
- 14 Replies
- 1063 Views
- Last post by Woolfe
March 2nd, 2013, 9:00 am
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- A small point, but it bugs me
by paralipsis » February 22nd, 2013, 10:15 pm
- 27 Replies
- 1545 Views
- Last post by sparkee666
February 27th, 2013, 9:01 pm
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- Monospace font in dialogue
by heikan » February 23rd, 2013, 2:18 am
- 9 Replies
- 426 Views
- Last post by Zombra
February 26th, 2013, 2:31 pm
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- Wasteland 2 = Fallout Tactics???
by Kaimen » February 22nd, 2013, 8:16 am
- 18 Replies
- 1167 Views
- Last post by Kaimen
February 26th, 2013, 3:53 am
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- About the dialogue system
by junir19 » February 9th, 2013, 7:14 am
- 191 Replies
- 3997 Views
- Last post by paultakeda
February 24th, 2013, 7:53 am
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- Walk through players.
by Rudolf » January 6th, 2013, 10:42 am
- 27 Replies
- 1182 Views
- Last post by Zombra
February 21st, 2013, 9:43 am
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- Level Scaling
by Perkel » March 6th, 2012, 2:47 am
- 200 Replies
- 12747 Views
- Last post by 4Aces
February 18th, 2013, 7:53 pm
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- Things to avoid: Bad voice acting and writing!
by Dogar230 » February 12th, 2013, 11:06 pm
- 24 Replies
- 722 Views
- Last post by meganothing
February 16th, 2013, 4:04 am
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- Avoid any hard-coded character limits in dialogue
by J1811 » February 9th, 2013, 6:47 pm
- 3 Replies
- 450 Views
- Last post by Anarkopsykotik
February 11th, 2013, 2:08 pm
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- Passable terrain feedback.
by Linteo » February 11th, 2013, 2:31 am
- 1 Replies
- 258 Views
- Last post by TΛPETRVE
February 11th, 2013, 3:17 am
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- Combat System
by Hasenklein » February 10th, 2013, 12:56 pm
- 1 Replies
- 257 Views
- Last post by Tets
February 10th, 2013, 5:39 pm
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- No "Always Evil" Factions.
by lapinbeau » February 9th, 2013, 4:08 pm
- 3 Replies
- 615 Views
- Last post by Babalski
February 9th, 2013, 11:14 pm
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- No dumpstats (minmaxing)
by b0rsuk » August 14th, 2012, 2:53 pm
- 82 Replies
- 8025 Views
- Last post by Drool
February 7th, 2013, 7:53 pm
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